mirror of https://github.com/ppy/osu
Fix some inaccuracies
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@ -62,10 +62,10 @@ public void TestSingleOsuHit(ScoringMode scoringMode, HitResult hitResult, int e
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/// <param name="maxResult">The maximum <see cref="HitResult"/> achievable.</param>
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/// <param name="expectedScore">Expected score after all objects have been judged, rounded to the nearest integer.</param>
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/// <remarks>
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/// This test intentionally misses the 3rd hitobject to achieve lower than 75% accuracy and exactly 50% max combo.
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/// This test intentionally misses the 3rd hitobject to achieve lower than 75% accuracy and 50% max combo.
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/// <para>
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/// For standardised scoring, <paramref name="expectedScore"/> is calculated using the following formula:
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/// 1_000_000 * (((3 * <paramref name="hitResult"/>) / (4 * <paramref name="maxResult"/>)) * 30% + 50% * 70%)
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/// 1_000_000 * (((3 * <paramref name="hitResult"/>) / (4 * <paramref name="maxResult"/>)) * 30% + (bestCombo / maxCombo) * 70%)
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/// </para>
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/// <para>
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/// For classic scoring, <paramref name="expectedScore"/> is calculated using the following formula:
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