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Merge pull request #5334 from stanriders/beatmapset-genre-language
Add genre and language sections to beatmapset overlay Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
commit
81e8290caf
@ -176,6 +176,8 @@ namespace osu.Game.Tests.Visual.Online
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HasVideo = true,
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HasStoryboard = true,
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Covers = new BeatmapSetOnlineCovers(),
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Language = new BeatmapSetOnlineLanguage { Id = 3, Name = "English" },
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Genre = new BeatmapSetOnlineGenre { Id = 4, Name = "Rock" },
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},
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Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
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Beatmaps = new List<BeatmapInfo>
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@ -75,6 +75,28 @@ namespace osu.Game.Beatmaps
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/// The availability of this beatmap set.
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/// </summary>
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public BeatmapSetOnlineAvailability Availability { get; set; }
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/// <summary>
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/// The song genre of this beatmap set.
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/// </summary>
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public BeatmapSetOnlineGenre Genre { get; set; }
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/// <summary>
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/// The song language of this beatmap set.
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/// </summary>
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public BeatmapSetOnlineLanguage Language { get; set; }
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}
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public class BeatmapSetOnlineGenre
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{
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public int Id { get; set; }
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public string Name { get; set; }
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}
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public class BeatmapSetOnlineLanguage
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{
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public int Id { get; set; }
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public string Name { get; set; }
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}
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public class BeatmapSetOnlineCovers
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@ -69,6 +69,12 @@ namespace osu.Game.Online.API.Requests.Responses
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[JsonProperty(@"availability")]
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private BeatmapSetOnlineAvailability availability { get; set; }
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[JsonProperty(@"genre")]
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private BeatmapSetOnlineGenre genre { get; set; }
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[JsonProperty(@"language")]
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private BeatmapSetOnlineLanguage language { get; set; }
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[JsonProperty(@"beatmaps")]
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private IEnumerable<APIBeatmap> beatmaps { get; set; }
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@ -95,6 +101,8 @@ namespace osu.Game.Online.API.Requests.Responses
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LastUpdated = lastUpdated,
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Availability = availability,
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HasFavourited = hasFavourited,
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Genre = genre,
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Language = language
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},
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Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
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};
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@ -36,7 +36,7 @@ namespace osu.Game.Overlays.BeatmapSet
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public Info()
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{
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MetadataSection source, tags;
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MetadataSection source, tags, genre, language;
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RelativeSizeAxes = Axes.X;
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Height = 220;
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Masking = true;
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@ -83,11 +83,12 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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LayoutDuration = transition_duration,
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Direction = FillDirection.Full,
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Children = new[]
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{
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source = new MetadataSection("Source"),
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genre = new MetadataSection("Genre") { Width = 0.5f },
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language = new MetadataSection("Language") { Width = 0.5f },
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tags = new MetadataSection("Tags"),
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},
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},
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@ -119,6 +120,8 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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source.Text = b.NewValue?.Metadata.Source ?? string.Empty;
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tags.Text = b.NewValue?.Metadata.Tags ?? string.Empty;
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genre.Text = b.NewValue?.OnlineInfo?.Genre?.Name ?? string.Empty;
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language.Text = b.NewValue?.OnlineInfo?.Language?.Name ?? string.Empty;
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};
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}
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@ -139,7 +142,7 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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if (string.IsNullOrEmpty(value))
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{
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this.FadeOut(transition_duration);
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Hide();
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return;
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}
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@ -149,12 +152,6 @@ namespace osu.Game.Overlays.BeatmapSet
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}
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}
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public Color4 TextColour
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{
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get => textFlow.Colour;
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set => textFlow.Colour = value;
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}
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public MetadataSection(string title)
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{
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RelativeSizeAxes = Axes.X;
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