Made the pause overlay be at -1 depth so it renders on top of everything(used to allow circles to draw on top)

This commit is contained in:
DrabWeb 2017-01-27 06:36:43 -04:00
parent f35974021a
commit 81de5a2097
2 changed files with 2 additions and 2 deletions

View File

@ -110,7 +110,8 @@ namespace osu.Game.Overlays.Pause
public PauseOverlay()
{
RelativeSizeAxes = Axes.Both;
AutoSizeAxes = Axes.Both;
AutoSizeAxes = Axes.Both;
Depth = -1;
}
}
}

View File

@ -177,7 +177,6 @@ namespace osu.Game.Screens.Play
private void onPause()
{
scoreOverlay.KeyCounter.IsCounting = false;
sourceClock.Stop();
}