Fix lounge sub screen loading layer displaying in the background

This commit is contained in:
Salman Ahmed 2021-08-18 13:12:58 +03:00
parent aaf828714c
commit 8172ffc401

View File

@ -84,7 +84,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
InternalChildren = new Drawable[]
{
ListingPollingComponent = CreatePollingComponent().With(c => c.Filter.BindTarget = filter),
loadingLayer = new LoadingLayer(true),
new Container
{
RelativeSizeAxes = Axes.Both,
@ -162,6 +161,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
Filter = { BindTarget = filter }
}
},
loadingLayer = new LoadingLayer(true),
}
},
}