Calculate the diagonal length using `Vector2.LengthFast` instead of manually

This commit is contained in:
aitani9 2021-07-22 14:04:01 -07:00
parent e6b28e1386
commit 80cb7c77b9
1 changed files with 1 additions and 1 deletions

View File

@ -147,7 +147,7 @@ protected override void Update()
if (barrelRollActive)
{
float center = restrictTo.ToSpaceOfOtherDrawable(restrictTo.OriginPosition, Parent).X;
float halfDiagonal = MathF.Sqrt(MathF.Pow(restrictTo.DrawWidth / 2, 2) + MathF.Pow(restrictTo.DrawHeight / 2, 2));
float halfDiagonal = (restrictTo.DrawSize / 2).LengthFast;
start = center - halfDiagonal;
end = center + halfDiagonal;