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More code style
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@ -67,7 +67,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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base.UpdateGraph();
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if (base.ColumnCount > 0)
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if (ColumnCount > 0)
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CreationCount++;
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}
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}
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@ -140,9 +140,10 @@ namespace osu.Game.Screens.Play
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// add missing columns
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float x = ColumnCount * Column.WIDTH;
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while (targetColumnCount > ColumnCount)
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{
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var column = new Column()
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var column = new Column
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{
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Height = DrawHeight,
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LitColour = fillColour,
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