Final visual polish

This commit is contained in:
Dean Herbert 2019-08-30 19:14:07 +09:00
parent c3abf0ccb7
commit 80671cefd7

View File

@ -93,6 +93,22 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
},
new SpriteIcon
{
Y = -10,
Size = new Vector2(10),
Icon = FontAwesome.Solid.ShippingFast,
Anchor = Anchor.y0 | alignment,
Origin = Anchor.y0 | alignment,
},
new SpriteIcon
{
Y = 10,
Size = new Vector2(10),
Icon = FontAwesome.Solid.Bicycle,
Anchor = Anchor.y2 | alignment,
Origin = Anchor.y2 | alignment,
}
}
},
new Container
@ -144,8 +160,8 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
// a little nub to mark the centre point.
var centre = createColourBar(windows.Last().result, 0.01f);
centre.Anchor = centre.Origin = Anchor.y1 | alignment;
centre.Width = 1.5f;
centre.Anchor = centre.Origin = Anchor.y1 | (alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2);
centre.Width = 2.5f;
colourBars.Add(centre);
Color4 getColour(HitResult result)