From 7edabe730a920266fa1e27ec567c2ff905546655 Mon Sep 17 00:00:00 2001 From: smoogipooo Date: Mon, 3 Apr 2017 21:10:39 +0900 Subject: [PATCH] Cleanup. --- osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs b/osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs index a22ef11f7d..a44410c4a4 100644 --- a/osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs +++ b/osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs @@ -14,10 +14,8 @@ using osu.Game.Modes.Taiko.Beatmaps; using osu.Game.Modes.Taiko.Judgements; using osu.Game.Modes.Taiko.Objects; using osu.Game.Modes.Taiko.Objects.Drawable; -using osu.Game.Modes.Taiko.Replays; using osu.Game.Modes.Taiko.Scoring; using osu.Game.Modes.UI; -using osu.Game.Modes.Replays; using osu.Game.Modes.Taiko.Replays; namespace osu.Game.Modes.Taiko.UI @@ -48,7 +46,7 @@ namespace osu.Game.Modes.Taiko.UI var timingPoints = Beatmap.TimingInfo.ControlPoints.FindAll(cp => cp.TimingChange); - if (timingPoints == null || timingPoints.Count == 0) + if (timingPoints.Count == 0) return; int currentIndex = 0;