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Cleanup.
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@ -14,10 +14,8 @@ using osu.Game.Modes.Taiko.Beatmaps;
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using osu.Game.Modes.Taiko.Judgements;
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using osu.Game.Modes.Taiko.Objects;
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using osu.Game.Modes.Taiko.Objects.Drawable;
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using osu.Game.Modes.Taiko.Replays;
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using osu.Game.Modes.Taiko.Scoring;
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using osu.Game.Modes.UI;
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using osu.Game.Modes.Replays;
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using osu.Game.Modes.Taiko.Replays;
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namespace osu.Game.Modes.Taiko.UI
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@ -48,7 +46,7 @@ namespace osu.Game.Modes.Taiko.UI
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var timingPoints = Beatmap.TimingInfo.ControlPoints.FindAll(cp => cp.TimingChange);
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if (timingPoints == null || timingPoints.Count == 0)
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if (timingPoints.Count == 0)
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return;
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int currentIndex = 0;
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