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Adjust slider input test to match new judgement result
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@ -314,11 +314,11 @@ namespace osu.Game.Rulesets.Osu.Tests
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private bool assertMaxJudge() => judgementResults.Any() && judgementResults.All(t => t.Type == t.Judgement.MaxResult);
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private bool assertHeadMissTailTracked() => judgementResults[^2].Type == HitResult.IgnoreHit && judgementResults.First().Type == HitResult.Miss;
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private bool assertHeadMissTailTracked() => judgementResults[^2].Type == HitResult.SmallTickHit && judgementResults.First().Type == HitResult.Miss;
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private bool assertMidSliderJudgements() => judgementResults[^2].Type == HitResult.IgnoreHit;
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private bool assertMidSliderJudgements() => judgementResults[^2].Type == HitResult.SmallTickHit;
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private bool assertMidSliderJudgementFail() => judgementResults[^2].Type == HitResult.IgnoreMiss;
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private bool assertMidSliderJudgementFail() => judgementResults[^2].Type == HitResult.SmallTickMiss;
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private ScoreAccessibleReplayPlayer currentPlayer;
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