From 7e3fcfe43721ef34a2619084a9007f67de79ad92 Mon Sep 17 00:00:00 2001 From: Xexxar Date: Wed, 9 Dec 2020 10:35:48 -0600 Subject: [PATCH] fixed issue with comment --- osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index f239289d7f..c35b739f81 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -121,7 +121,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty : 0.0); } - // Scale the speed value with accuracy _alot_ + // Scale the aim value with accuracy _alot_ if (accuracy > .8) aimValue *= 0.5 + Math.Pow(Math.Sin(2.5 * (accuracy - .8) * Math.PI), 2) / 2; else