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https://github.com/ppy/osu
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Add test coverage for divisor behaviour
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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@ -81,5 +82,119 @@ namespace osu.Game.Tests.Visual.Editing
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sliderDrawQuad.Centre.Y
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);
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}
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[Test]
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public void TestBeatChevronNavigation()
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{
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switchBeatSnap(1);
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assertBeatSnap(1);
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switchBeatSnap(3);
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assertBeatSnap(8);
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switchBeatSnap(-1);
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assertBeatSnap(4);
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switchBeatSnap(-3);
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assertBeatSnap(16);
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}
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[Test]
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public void TestBeatPresetNavigation()
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{
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assertPreset(BeatDivisorType.Common);
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switchPresets(1);
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assertPreset(BeatDivisorType.Triplets);
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switchPresets(1);
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assertPreset(BeatDivisorType.Common);
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switchPresets(-1);
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assertPreset(BeatDivisorType.Triplets);
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switchPresets(-1);
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assertPreset(BeatDivisorType.Common);
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setDivisorViaInput(3);
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assertPreset(BeatDivisorType.Triplets);
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setDivisorViaInput(8);
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assertPreset(BeatDivisorType.Common);
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setDivisorViaInput(15);
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assertPreset(BeatDivisorType.Custom, 15);
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switchBeatSnap(-1);
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assertBeatSnap(5);
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switchBeatSnap(-1);
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assertBeatSnap(3);
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setDivisorViaInput(5);
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assertPreset(BeatDivisorType.Custom, 15);
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switchPresets(1);
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assertPreset(BeatDivisorType.Common);
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switchPresets(-1);
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assertPreset(BeatDivisorType.Triplets);
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}
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private void switchBeatSnap(int direction) => AddRepeatStep($"move snap {(direction > 0 ? "forward" : "backward")}", () =>
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{
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int chevronIndex = direction > 0 ? 1 : 0;
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var chevronButton = beatDivisorControl.ChildrenOfType<BeatDivisorControl.ChevronButton>().ElementAt(chevronIndex);
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InputManager.MoveMouseTo(chevronButton);
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InputManager.Click(MouseButton.Left);
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}, Math.Abs(direction));
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private void assertBeatSnap(int expected) => AddAssert($"beat snap is {expected}",
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() => bindableBeatDivisor.Value == expected);
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private void switchPresets(int direction) => AddRepeatStep($"move presets {(direction > 0 ? "forward" : "backward")}", () =>
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{
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int chevronIndex = direction > 0 ? 3 : 2;
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var chevronButton = beatDivisorControl.ChildrenOfType<BeatDivisorControl.ChevronButton>().ElementAt(chevronIndex);
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InputManager.MoveMouseTo(chevronButton);
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InputManager.Click(MouseButton.Left);
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}, Math.Abs(direction));
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private void assertPreset(BeatDivisorType type, int? maxDivisor = null)
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{
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AddAssert($"preset is {type}", () => bindableBeatDivisor.ValidDivisors.Value.Type == type);
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if (type == BeatDivisorType.Custom)
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{
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Debug.Assert(maxDivisor != null);
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AddAssert($"max divisor is {maxDivisor}", () => bindableBeatDivisor.ValidDivisors.Value.Presets.Max() == maxDivisor.Value);
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}
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}
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private void setDivisorViaInput(int divisor)
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{
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AddStep("open divisor input popover", () =>
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{
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var button = beatDivisorControl.ChildrenOfType<BeatDivisorControl.DivisorDisplay>().Single();
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InputManager.MoveMouseTo(button);
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InputManager.Click(MouseButton.Left);
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});
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BeatDivisorControl.CustomDivisorPopover popover = null;
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<BeatDivisorControl.CustomDivisorPopover>().SingleOrDefault()) != null && popover.IsLoaded);
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AddStep($"set divisor to {divisor}", () =>
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{
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var textBox = popover.ChildrenOfType<TextBox>().Single();
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InputManager.MoveMouseTo(textBox);
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InputManager.Click(MouseButton.Left);
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textBox.Text = divisor.ToString();
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InputManager.Key(Key.Enter);
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});
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AddStep("dismiss popover", () =>
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{
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InputManager.Key(Key.Escape);
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});
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AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<BeatDivisorControl.CustomDivisorPopover>().Any());
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}
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}
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}
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@ -214,7 +214,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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}
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}
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private class DivisorDisplay : OsuAnimatedButton, IHasPopover
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internal class DivisorDisplay : OsuAnimatedButton, IHasPopover
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{
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public BindableBeatDivisor BeatDivisor { get; } = new BindableBeatDivisor();
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@ -264,7 +264,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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};
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}
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private class CustomDivisorPopover : OsuPopover
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internal class CustomDivisorPopover : OsuPopover
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{
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public BindableBeatDivisor BeatDivisor { get; } = new BindableBeatDivisor();
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@ -347,7 +347,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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}
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}
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private class ChevronButton : IconButton
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internal class ChevronButton : IconButton
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{
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public ChevronButton()
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{
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