mirror of https://github.com/ppy/osu
Add TestCase for main menu ButtonSystem.
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.GameModes.Testing;
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using osu.Game.GameModes.Menu;
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namespace osu.Desktop.Tests
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{
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class TestCaseMenuButtonSystem : TestCase
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{
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public override string Name => @"ButtonSystem";
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public override string Description => @"Main menu button system";
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public override void Reset()
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{
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base.Reset();
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Add(new ButtonSystem());
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}
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}
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}
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@ -151,6 +151,7 @@
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Tests\TestCaseKeyCounter.cs" />
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<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
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<Compile Include="Tests\TestCaseTextAwesome.cs" />
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<Compile Include="VisualTestGame.cs" />
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</ItemGroup>
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@ -11,7 +11,6 @@
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Input;
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using osu.Framework.Threading;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using OpenTK;
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@ -20,7 +19,7 @@
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namespace osu.Game.GameModes.Menu
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{
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internal class ButtonSystem : OsuLargeComponent
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public class ButtonSystem : OsuLargeComponent
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{
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private FlowContainerWithOrigin buttonFlow;
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@ -291,7 +290,6 @@ public override void Load()
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Sprite ripple;
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Children = new Drawable[]
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{
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logoBounceContainer = new AutoSizeContainer
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@ -1,19 +1,12 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Graphics.Containers
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{
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class OsuComponent : AutoSizeContainer
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{
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public new OsuGame Game => base.Game as OsuGame;
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public new OsuGameBase Game => base.Game as OsuGameBase;
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}
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}
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@ -1,17 +1,12 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Graphics.Containers
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{
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class OsuLargeComponent : LargeContainer
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public class OsuLargeComponent : LargeContainer
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{
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public new OsuGame Game => base.Game as OsuGame;
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public new OsuGameBase Game => base.Game as OsuGameBase;
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}
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}
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