Fix hit object placement not receiving input when outside playfield

The input area is vertical infinite, but horizontally restricted to the playfield due to `CatchPlayfield`'s `ReceivePositionalInputAt` override.
This commit is contained in:
ekrctb 2021-07-07 16:13:34 +09:00
parent 115376c538
commit 7d76fcf2b6

View File

@ -6,6 +6,7 @@ using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
{
@ -23,5 +24,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
: base(new THitObject())
{
}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
}
}