Moved "Use beatmap hitsounds" button

This commit is contained in:
Bear Daniel 2019-01-21 08:04:06 -06:00
parent da83a83821
commit 7cdb823c87
2 changed files with 5 additions and 1 deletions

View File

@ -21,7 +21,6 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
new SettingsSlider<double> { LabelText = "Master (window inactive)", Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive), KeyboardStep = 0.01f },
new SettingsSlider<double> { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.01f },
new SettingsSlider<double> { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.01f },
new SettingsCheckbox { LabelText = "Use beatmap hitsounds", Bindable = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds) },
};
}
}

View File

@ -53,6 +53,11 @@ namespace osu.Game.Overlays.Settings.Sections
Bindable = config.GetBindable<bool>(OsuSetting.BeatmapSkins)
},
new SettingsCheckbox
{
LabelText = "Use beatmap hitsounds",
Bindable = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds)
},
new SettingsCheckbox
{
LabelText = "Adjust gameplay cursor size based on current beatmap",
Bindable = config.GetBindable<bool>(OsuSetting.AutoCursorSize)