Make OverlayRulesetSelector use colour provider

This commit is contained in:
Andrei Zavatski 2020-01-26 17:07:17 +03:00
parent a72250acc6
commit 7cd60e3193
4 changed files with 29 additions and 22 deletions

View File

@ -11,7 +11,8 @@
using osu.Game.Rulesets.Taiko;
using osu.Game.Users;
using osu.Framework.Bindables;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Framework.Allocation;
namespace osu.Game.Tests.Visual.Online
{
@ -23,12 +24,15 @@ public class TestSceneProfileRulesetSelector : OsuTestScene
typeof(ProfileRulesetTabItem),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
public TestSceneProfileRulesetSelector()
{
ProfileRulesetSelector selector;
var user = new Bindable<User>();
Child = selector = new ProfileRulesetSelector(OverlayColourScheme.Green)
Child = selector = new ProfileRulesetSelector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

View File

@ -12,9 +12,9 @@
using osu.Game.Overlays;
using osu.Game.Rulesets;
using NUnit.Framework;
using osu.Game.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Framework.Allocation;
namespace osu.Game.Tests.Visual.UserInterface
{
@ -40,16 +40,29 @@ public TestSceneOverlayRulesetSelector()
Spacing = new Vector2(0, 5),
Children = new[]
{
selector = new OverlayRulesetSelector(OverlayColourScheme.Green) { Current = ruleset },
new OverlayRulesetSelector(OverlayColourScheme.Blue) { Current = ruleset },
new OverlayRulesetSelector(OverlayColourScheme.Orange) { Current = ruleset },
new OverlayRulesetSelector(OverlayColourScheme.Pink) { Current = ruleset },
new OverlayRulesetSelector(OverlayColourScheme.Purple) { Current = ruleset },
new OverlayRulesetSelector(OverlayColourScheme.Red) { Current = ruleset }
new ColourProvidedContainer(OverlayColourScheme.Green, selector = new OverlayRulesetSelector { Current = ruleset }),
new ColourProvidedContainer(OverlayColourScheme.Blue, new OverlayRulesetSelector { Current = ruleset }),
new ColourProvidedContainer(OverlayColourScheme.Orange, new OverlayRulesetSelector { Current = ruleset }),
new ColourProvidedContainer(OverlayColourScheme.Pink, new OverlayRulesetSelector { Current = ruleset }),
new ColourProvidedContainer(OverlayColourScheme.Purple, new OverlayRulesetSelector { Current = ruleset }),
new ColourProvidedContainer(OverlayColourScheme.Red, new OverlayRulesetSelector { Current = ruleset }),
}
});
}
private class ColourProvidedContainer : Container
{
[Cached]
private readonly OverlayColourProvider colourProvider;
public ColourProvidedContainer(OverlayColourScheme colourScheme, OverlayRulesetSelector rulesetSelector)
{
colourProvider = new OverlayColourProvider(colourScheme);
AutoSizeAxes = Axes.Both;
Add(rulesetSelector);
}
}
[Test]
public void TestSelection()
{

View File

@ -28,19 +28,15 @@ public Color4 AccentColour
}
}
protected OverlayColourScheme ColourScheme { get; }
public OverlayRulesetSelector(OverlayColourScheme colourScheme)
public OverlayRulesetSelector()
{
ColourScheme = colourScheme;
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OverlayColourProvider colourProvider)
{
AccentColour = colours.ForOverlayElement(ColourScheme, 1, 0.7f);
AccentColour = colourProvider.Highlight1;
}
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new OverlayRulesetTabItem(value);

View File

@ -3,7 +3,6 @@
using osu.Framework.Bindables;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Rulesets;
using osu.Game.Users;
@ -13,11 +12,6 @@ public class ProfileRulesetSelector : OverlayRulesetSelector
{
public readonly Bindable<User> User = new Bindable<User>();
public ProfileRulesetSelector(OverlayColourScheme colourScheme)
: base(colourScheme)
{
}
protected override void LoadComplete()
{
base.LoadComplete();