Rename `TestScene{Editor -> Composer}Selection`

In line with an upcoming split in functionality between the composer
blueprint container and the timeline blueprint container.
This commit is contained in:
Bartłomiej Dach 2021-09-26 17:22:58 +02:00
parent 671fe77213
commit 7caa0a81ec
No known key found for this signature in database
GPG Key ID: BCECCD4FA41F6497
1 changed files with 3 additions and 3 deletions

View File

@ -20,14 +20,14 @@
namespace osu.Game.Tests.Visual.Editing
{
public class TestSceneEditorSelection : EditorTestScene
public class TestSceneComposerSelection : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
private EditorBlueprintContainer blueprintContainer
=> Editor.ChildrenOfType<EditorBlueprintContainer>().First();
private ComposeBlueprintContainer blueprintContainer
=> Editor.ChildrenOfType<ComposeBlueprintContainer>().First();
private void moveMouseToObject(Func<HitObject> targetFunc)
{