mirror of
https://github.com/ppy/osu
synced 2025-01-19 04:20:59 +00:00
Consolidate loader animation tests (#4836)
Consolidate loader animation tests Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
commit
7c80dbd635
@ -53,38 +53,12 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShortLoad()
|
||||
public void TestDelayedLoad()
|
||||
{
|
||||
bool logoVisible = false;
|
||||
|
||||
AddStep("begin loading", () => LoadScreen(loader = new TestLoader()));
|
||||
AddWaitStep("wait", 3);
|
||||
AddStep("finish loading", () =>
|
||||
{
|
||||
logoVisible = loader.Logo?.Alpha > 0;
|
||||
loader.AllowLoad.Set();
|
||||
});
|
||||
|
||||
AddUntilStep("wait for logo visible", () => loader.Logo?.Alpha > 0);
|
||||
AddStep("finish loading", () => loader.AllowLoad.Set());
|
||||
AddAssert("loaded", () => loader.Logo != null && loader.ScreenLoaded);
|
||||
AddAssert("logo was visible", () => logoVisible);
|
||||
AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLongLoad()
|
||||
{
|
||||
bool logoVisible = false;
|
||||
|
||||
AddStep("begin loading", () => LoadScreen(loader = new TestLoader()));
|
||||
AddWaitStep("wait", 10);
|
||||
AddStep("finish loading", () =>
|
||||
{
|
||||
logoVisible = loader.Logo?.Alpha > 0;
|
||||
loader.AllowLoad.Set();
|
||||
});
|
||||
|
||||
AddAssert("loaded", () => loader.Logo != null && loader.ScreenLoaded);
|
||||
AddAssert("logo was visible", () => logoVisible);
|
||||
AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user