diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index 912a705d16..d9de9d2c5d 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -56,6 +56,11 @@ protected override IEnumerable CreateTernaryButtons() => base.Cre [BackgroundDependencyLoader] private void load() { + LayerBelowRuleset.Add(new PlayfieldBorder + { + RelativeSizeAxes = Axes.Both, + State = { Value = Visibility.Visible } + }); LayerBelowRuleset.Add(distanceSnapGridContainer = new Container { RelativeSizeAxes = Axes.Both }); selectedHitObjects = EditorBeatmap.SelectedHitObjects.GetBoundCopy(); diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 4c552c5083..c9dd061b48 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -100,11 +100,7 @@ private void load() Children = new Drawable[] { // layers below playfield - drawableRulesetWrapper.CreatePlayfieldAdjustmentContainer().WithChildren(new Drawable[] - { - LayerBelowRuleset, - new PlayfieldBorder { RelativeSizeAxes = Axes.Both } - }), + drawableRulesetWrapper.CreatePlayfieldAdjustmentContainer().WithChild(LayerBelowRuleset), drawableRulesetWrapper, // layers above playfield drawableRulesetWrapper.CreatePlayfieldAdjustmentContainer()