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Move font-related code out of TournamentGame
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@ -67,4 +67,9 @@ namespace osu.Game.Tournament
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return weightString;
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}
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}
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public enum TournamentTypeface
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{
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Aquatico
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}
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}
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@ -2,8 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Cursor;
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namespace osu.Game.Tournament
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@ -20,33 +18,8 @@ namespace osu.Game.Tournament
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Child = new TournamentSceneManager()
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});
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// we don't want to show the menu cursor as it would appear on stream output.
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MenuCursorContainer.Cursor.Alpha = 0;
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}
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}
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public static class TournamentFontExtensions
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{
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/// <summary>
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/// Creates a new <see cref="FontUsage"/> by applying adjustments to this <see cref="FontUsage"/>.
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/// </summary>
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/// <param name="usage">The base <see cref="FontUsage"/>.</param>
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/// <param name="typeface">The font typeface. If null, the value is copied from this <see cref="FontUsage"/>.</param>
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/// <param name="size">The text size. If null, the value is copied from this <see cref="FontUsage"/>.</param>
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/// <param name="weight">The font weight. If null, the value is copied from this <see cref="FontUsage"/>.</param>
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/// <param name="italics">Whether the font is italic. If null, the value is copied from this <see cref="FontUsage"/>.</param>
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/// <param name="fixedWidth">Whether all characters should be spaced apart the same distance. If null, the value is copied from this <see cref="FontUsage"/>.</param>
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/// <returns>The resulting <see cref="FontUsage"/>.</returns>
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public static FontUsage With(this FontUsage usage, TournamentTypeface? typeface = null, float? size = null, FontWeight? weight = null, bool? italics = null, bool? fixedWidth = null)
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{
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string familyString = typeface != null ? TournamentFont.GetFamilyString(typeface.Value) : usage.Family;
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string weightString = weight != null ? TournamentFont.GetWeightString(familyString, weight.Value) : usage.Weight;
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return usage.With(familyString, size, weightString, italics, fixedWidth);
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}
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}
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public enum TournamentTypeface
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{
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Aquatico
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}
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}
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