mirror of
https://github.com/ppy/osu
synced 2025-01-09 23:59:44 +00:00
Merge branch 'master' into fix-unranked-map-lb-placeholder
This commit is contained in:
commit
7c0e3a50b6
@ -9,6 +9,7 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.MathUtils;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu;
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@ -16,12 +17,13 @@ using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens;
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using osu.Game.Screens;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.PlayerSettings;
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namespace osu.Game.Tests.Visual.Gameplay
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namespace osu.Game.Tests.Visual.Gameplay
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{
|
{
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public class TestScenePlayerLoader : ManualInputManagerTestScene
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public class TestScenePlayerLoader : ManualInputManagerTestScene
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{
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{
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private PlayerLoader loader;
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private TestPlayerLoader loader;
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private OsuScreenStack stack;
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private OsuScreenStack stack;
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|
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[SetUp]
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[SetUp]
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@ -31,19 +33,29 @@ namespace osu.Game.Tests.Visual.Gameplay
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Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
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Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
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});
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});
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|
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|
[Test]
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|
public void TestBlockLoadViaMouseMovement()
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|
{
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AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => new TestPlayer(false, false))));
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AddUntilStep("wait for current", () => loader.IsCurrentScreen());
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AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
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AddAssert("loader still active", () => loader.IsCurrentScreen());
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AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
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}
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|
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[Test]
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[Test]
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public void TestLoadContinuation()
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public void TestLoadContinuation()
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{
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{
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Player player = null;
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Player player = null;
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SlowLoadPlayer slowPlayer = null;
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SlowLoadPlayer slowPlayer = null;
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AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => player = new TestPlayer(false, false))));
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AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer(false, false))));
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AddUntilStep("wait for current", () => loader.IsCurrentScreen());
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AddUntilStep("wait for current", () => loader.IsCurrentScreen());
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AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
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AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
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AddUntilStep("wait for player to be current", () => player.IsCurrentScreen());
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AddUntilStep("wait for player to be current", () => player.IsCurrentScreen());
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AddStep("load slow dummy beatmap", () =>
|
AddStep("load slow dummy beatmap", () =>
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{
|
{
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stack.Push(loader = new PlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
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stack.Push(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
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Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
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Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
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});
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});
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|
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@ -61,7 +73,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("load player", () =>
|
AddStep("load player", () =>
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{
|
{
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Mods.Value = new[] { gameMod = new TestMod() };
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Mods.Value = new[] { gameMod = new TestMod() };
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stack.Push(loader = new PlayerLoader(() => player = new TestPlayer()));
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stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer()));
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});
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});
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|
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AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
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AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
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@ -85,6 +97,16 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddAssert("player mods applied", () => playerMod2.Applied);
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AddAssert("player mods applied", () => playerMod2.Applied);
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}
|
}
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|
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private class TestPlayerLoader : PlayerLoader
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|
{
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|
public new VisualSettings VisualSettings => base.VisualSettings;
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|
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|
public TestPlayerLoader(Func<Player> createPlayer)
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|
: base(createPlayer)
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|
{
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|
}
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|
}
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|
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private class TestMod : Mod, IApplicableToScoreProcessor
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private class TestMod : Mod, IApplicableToScoreProcessor
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{
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{
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public override string Name => string.Empty;
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public override string Name => string.Empty;
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|
@ -24,6 +24,7 @@ namespace osu.Game.Tests.Visual.Online
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typeof(ChangelogListing),
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typeof(ChangelogListing),
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typeof(ChangelogSingleBuild),
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typeof(ChangelogSingleBuild),
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typeof(ChangelogBuild),
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typeof(ChangelogBuild),
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|
typeof(Comments),
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};
|
};
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|
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protected override void LoadComplete()
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protected override void LoadComplete()
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|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Screens.Menu;
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using osu.Game.Screens.Menu;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.UserInterface
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namespace osu.Game.Tests.Visual.UserInterface
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@ -23,11 +24,12 @@ namespace osu.Game.Tests.Visual.UserInterface
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typeof(Button)
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typeof(Button)
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};
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};
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public TestSceneButtonSystem()
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private OsuLogo logo;
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{
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private ButtonSystem buttons;
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OsuLogo logo;
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ButtonSystem buttons;
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|
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|
[SetUp]
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|
public void SetUp() => Schedule(() =>
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|
{
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Children = new Drawable[]
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Children = new Drawable[]
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{
|
{
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new Box
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new Box
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@ -36,13 +38,47 @@ namespace osu.Game.Tests.Visual.UserInterface
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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},
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},
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buttons = new ButtonSystem(),
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buttons = new ButtonSystem(),
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logo = new OsuLogo { RelativePositionAxes = Axes.Both }
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logo = new OsuLogo
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{
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RelativePositionAxes = Axes.Both,
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Position = new Vector2(0.5f)
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|
}
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};
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};
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buttons.SetOsuLogo(logo);
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buttons.SetOsuLogo(logo);
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});
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[Test]
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public void TestAllStates()
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|
{
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foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType<ButtonSystemState>().Skip(1))
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foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType<ButtonSystemState>().Skip(1))
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AddStep($"State to {s}", () => buttons.State = s);
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AddStep($"State to {s}", () => buttons.State = s);
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AddStep("Enter mode", performEnterMode);
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|
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AddStep("Return to menu", () =>
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|
{
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buttons.State = ButtonSystemState.Play;
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buttons.FadeIn(MainMenu.FADE_IN_DURATION, Easing.OutQuint);
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buttons.MoveTo(new Vector2(0), MainMenu.FADE_IN_DURATION, Easing.OutQuint);
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logo.FadeColour(Color4.White, 100, Easing.OutQuint);
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logo.FadeIn(100, Easing.OutQuint);
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});
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}
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[Test]
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public void TestSmoothExit()
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|
{
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AddStep("Enter mode", performEnterMode);
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}
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|
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private void performEnterMode()
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{
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buttons.State = ButtonSystemState.EnteringMode;
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buttons.FadeOut(MainMenu.FADE_OUT_DURATION, Easing.InSine);
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buttons.MoveTo(new Vector2(-800, 0), MainMenu.FADE_OUT_DURATION, Easing.InSine);
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logo.FadeOut(300, Easing.InSine)
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.ScaleTo(0.2f, 300, Easing.InSine);
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}
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}
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}
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}
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}
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}
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|
@ -82,6 +82,8 @@ namespace osu.Game.Beatmaps
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protected override ArchiveDownloadRequest<BeatmapSetInfo> CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize) =>
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protected override ArchiveDownloadRequest<BeatmapSetInfo> CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize) =>
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new DownloadBeatmapSetRequest(set, minimiseDownloadSize);
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new DownloadBeatmapSetRequest(set, minimiseDownloadSize);
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|
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|
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osz";
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|
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protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
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protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
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{
|
{
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if (archive != null)
|
if (archive != null)
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@ -176,20 +178,23 @@ namespace osu.Game.Beatmaps
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if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
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if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
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return DefaultBeatmap;
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return DefaultBeatmap;
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|
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var cached = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == beatmapInfo.ID);
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lock (workingCache)
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|
{
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|
var cached = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == beatmapInfo.ID);
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|
|
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if (cached != null)
|
if (cached != null)
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return cached;
|
return cached;
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|
|
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if (beatmapInfo.Metadata == null)
|
if (beatmapInfo.Metadata == null)
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beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
|
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
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|
|
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WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(Files.Store, new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store)), beatmapInfo, audioManager);
|
WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(Files.Store, new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store)), beatmapInfo, audioManager);
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|
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previous?.TransferTo(working);
|
previous?.TransferTo(working);
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workingCache.Add(working);
|
workingCache.Add(working);
|
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|
|
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return working;
|
return working;
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|
}
|
||||||
}
|
}
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|
|
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/// <summary>
|
/// <summary>
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|
@ -35,15 +35,15 @@ namespace osu.Game.Beatmaps.Drawables
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protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
|
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
|
||||||
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay);
|
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay);
|
||||||
|
|
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|
protected override double TransformDuration => 400;
|
||||||
|
|
||||||
protected override Drawable CreateDrawable(BeatmapInfo model)
|
protected override Drawable CreateDrawable(BeatmapInfo model)
|
||||||
{
|
{
|
||||||
Drawable drawable = getDrawableForModel(model);
|
var drawable = getDrawableForModel(model);
|
||||||
|
|
||||||
drawable.RelativeSizeAxes = Axes.Both;
|
drawable.RelativeSizeAxes = Axes.Both;
|
||||||
drawable.Anchor = Anchor.Centre;
|
drawable.Anchor = Anchor.Centre;
|
||||||
drawable.Origin = Anchor.Centre;
|
drawable.Origin = Anchor.Centre;
|
||||||
drawable.FillMode = FillMode.Fill;
|
drawable.FillMode = FillMode.Fill;
|
||||||
drawable.OnLoadComplete += d => d.FadeInFromZero(400);
|
|
||||||
|
|
||||||
return drawable;
|
return drawable;
|
||||||
}
|
}
|
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|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
@ -114,7 +114,8 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
lock (imported)
|
lock (imported)
|
||||||
{
|
{
|
||||||
imported.Add(model);
|
if (model != null)
|
||||||
|
imported.Add(model);
|
||||||
current++;
|
current++;
|
||||||
|
|
||||||
notification.Text = $"Imported {current} of {paths.Length} {HumanisedModelName}s";
|
notification.Text = $"Imported {current} of {paths.Length} {HumanisedModelName}s";
|
||||||
@ -140,7 +141,7 @@ namespace osu.Game.Database
|
|||||||
{
|
{
|
||||||
notification.CompletionText = imported.Count == 1
|
notification.CompletionText = imported.Count == 1
|
||||||
? $"Imported {imported.First()}!"
|
? $"Imported {imported.First()}!"
|
||||||
: $"Imported {current} {HumanisedModelName}s!";
|
: $"Imported {imported.Count} {HumanisedModelName}s!";
|
||||||
|
|
||||||
if (imported.Count > 0 && PresentImport != null)
|
if (imported.Count > 0 && PresentImport != null)
|
||||||
{
|
{
|
||||||
@ -176,7 +177,7 @@ namespace osu.Game.Database
|
|||||||
// TODO: Add a check to prevent files from storage to be deleted.
|
// TODO: Add a check to prevent files from storage to be deleted.
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (import != null && File.Exists(path))
|
if (import != null && File.Exists(path) && ShouldDeleteArchive(path))
|
||||||
File.Delete(path);
|
File.Delete(path);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
@ -207,7 +208,7 @@ namespace osu.Game.Database
|
|||||||
{
|
{
|
||||||
model = CreateModel(archive);
|
model = CreateModel(archive);
|
||||||
|
|
||||||
if (model == null) return null;
|
if (model == null) return Task.FromResult<TModel>(null);
|
||||||
|
|
||||||
model.Hash = computeHash(archive);
|
model.Hash = computeHash(archive);
|
||||||
}
|
}
|
||||||
@ -498,6 +499,18 @@ namespace osu.Game.Database
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
protected virtual string ImportFromStablePath => null;
|
protected virtual string ImportFromStablePath => null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Select paths to import from stable. Default implementation iterates all directories in <see cref="ImportFromStablePath"/>.
|
||||||
|
/// </summary>
|
||||||
|
protected virtual IEnumerable<string> GetStableImportPaths(Storage stableStoage) => stableStoage.GetDirectories(ImportFromStablePath);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether this specified path should be removed after successful import.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="path">The path for consideration. May be a file or a directory.</param>
|
||||||
|
/// <returns>Whether to perform deletion.</returns>
|
||||||
|
protected virtual bool ShouldDeleteArchive(string path) => false;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
|
/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -518,7 +531,7 @@ namespace osu.Game.Database
|
|||||||
return Task.CompletedTask;
|
return Task.CompletedTask;
|
||||||
}
|
}
|
||||||
|
|
||||||
return Task.Run(async () => await Import(stable.GetDirectories(ImportFromStablePath).Select(f => stable.GetFullPath(f)).ToArray()));
|
return Task.Run(async () => await Import(GetStableImportPaths(GetStableStorage()).Select(f => stable.GetFullPath(f)).ToArray()));
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
@ -5,8 +5,10 @@ using System;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Screens.Select.Leaderboards;
|
using osu.Game.Screens.Select.Leaderboards;
|
||||||
using osu.Framework.IO.Network;
|
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using System.Text;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
@ -15,8 +17,9 @@ namespace osu.Game.Online.API.Requests
|
|||||||
private readonly BeatmapInfo beatmap;
|
private readonly BeatmapInfo beatmap;
|
||||||
private readonly BeatmapLeaderboardScope scope;
|
private readonly BeatmapLeaderboardScope scope;
|
||||||
private readonly RulesetInfo ruleset;
|
private readonly RulesetInfo ruleset;
|
||||||
|
private readonly IEnumerable<Mod> mods;
|
||||||
|
|
||||||
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global)
|
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<Mod> mods = null)
|
||||||
{
|
{
|
||||||
if (!beatmap.OnlineBeatmapID.HasValue)
|
if (!beatmap.OnlineBeatmapID.HasValue)
|
||||||
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
|
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
|
||||||
@ -27,6 +30,7 @@ namespace osu.Game.Online.API.Requests
|
|||||||
this.beatmap = beatmap;
|
this.beatmap = beatmap;
|
||||||
this.scope = scope;
|
this.scope = scope;
|
||||||
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
|
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
|
||||||
|
this.mods = mods ?? Array.Empty<Mod>();
|
||||||
|
|
||||||
Success += onSuccess;
|
Success += onSuccess;
|
||||||
}
|
}
|
||||||
@ -40,17 +44,19 @@ namespace osu.Game.Online.API.Requests
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override WebRequest CreateWebRequest()
|
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores{createQueryParameters()}";
|
||||||
|
|
||||||
|
private string createQueryParameters()
|
||||||
{
|
{
|
||||||
var req = base.CreateWebRequest();
|
StringBuilder query = new StringBuilder(@"?");
|
||||||
|
|
||||||
req.Timeout = 30000;
|
query.Append($@"type={scope.ToString().ToLowerInvariant()}");
|
||||||
req.AddParameter(@"type", scope.ToString().ToLowerInvariant());
|
query.Append($@"&mode={ruleset.ShortName}");
|
||||||
req.AddParameter(@"mode", ruleset.ShortName);
|
|
||||||
|
|
||||||
return req;
|
foreach (var mod in mods)
|
||||||
|
query.Append($@"&mods[]={mod.Acronym}");
|
||||||
|
|
||||||
|
return query.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -33,6 +33,8 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
[JsonProperty("versions")]
|
[JsonProperty("versions")]
|
||||||
public VersionNavigation Versions { get; set; }
|
public VersionNavigation Versions { get; set; }
|
||||||
|
|
||||||
|
public string Url => $"https://osu.ppy.sh/home/changelog/{UpdateStream.Name}/{Version}";
|
||||||
|
|
||||||
public class VersionNavigation
|
public class VersionNavigation
|
||||||
{
|
{
|
||||||
[JsonProperty("next")]
|
[JsonProperty("next")]
|
||||||
|
@ -11,7 +11,7 @@ using osu.Game.Online.API;
|
|||||||
namespace osu.Game.Online
|
namespace osu.Game.Online
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A component which tracks a beatmap through potential download/import/deletion.
|
/// A component which tracks a <see cref="TModel"/> through potential download/import/deletion.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public abstract class DownloadTrackingComposite<TModel, TModelManager> : CompositeDrawable
|
public abstract class DownloadTrackingComposite<TModel, TModelManager> : CompositeDrawable
|
||||||
where TModel : class, IEquatable<TModel>
|
where TModel : class, IEquatable<TModel>
|
||||||
@ -22,7 +22,7 @@ namespace osu.Game.Online
|
|||||||
private TModelManager manager;
|
private TModelManager manager;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
|
/// Holds the current download state of the <see cref="TModel"/>, whether is has already been downloaded, is in progress, or is not downloaded.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
|
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
|
||||||
|
|
||||||
|
@ -387,6 +387,7 @@ namespace osu.Game
|
|||||||
BeatmapManager.PresentImport = items => PresentBeatmap(items.First());
|
BeatmapManager.PresentImport = items => PresentBeatmap(items.First());
|
||||||
|
|
||||||
ScoreManager.PostNotification = n => notifications?.Post(n);
|
ScoreManager.PostNotification = n => notifications?.Post(n);
|
||||||
|
ScoreManager.GetStableStorage = GetStorageForStableInstall;
|
||||||
ScoreManager.PresentImport = items => PresentScore(items.First());
|
ScoreManager.PresentImport = items => PresentScore(items.First());
|
||||||
|
|
||||||
Container logoContainer;
|
Container logoContainer;
|
||||||
|
@ -58,7 +58,11 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (build != null)
|
if (build != null)
|
||||||
Child = new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild };
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild },
|
||||||
|
new Comments(build)
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public class ChangelogBuildWithNavigation : ChangelogBuild
|
public class ChangelogBuildWithNavigation : ChangelogBuild
|
||||||
|
79
osu.Game/Overlays/Changelog/Comments.cs
Normal file
79
osu.Game/Overlays/Changelog/Comments.cs
Normal file
@ -0,0 +1,79 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Changelog
|
||||||
|
{
|
||||||
|
public class Comments : CompositeDrawable
|
||||||
|
{
|
||||||
|
private readonly APIChangelogBuild build;
|
||||||
|
|
||||||
|
public Comments(APIChangelogBuild build)
|
||||||
|
{
|
||||||
|
this.build = build;
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
|
Padding = new MarginPadding
|
||||||
|
{
|
||||||
|
Horizontal = 50,
|
||||||
|
Vertical = 20,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
LinkFlowContainer text;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 10,
|
||||||
|
Child = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colours.GreyVioletDarker
|
||||||
|
},
|
||||||
|
},
|
||||||
|
text = new LinkFlowContainer(t =>
|
||||||
|
{
|
||||||
|
t.Colour = colours.PinkLighter;
|
||||||
|
t.Font = OsuFont.Default.With(size: 14);
|
||||||
|
})
|
||||||
|
{
|
||||||
|
Padding = new MarginPadding(20),
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
text.AddParagraph("Got feedback?", t =>
|
||||||
|
{
|
||||||
|
t.Colour = Color4.White;
|
||||||
|
t.Font = OsuFont.Default.With(italics: true, size: 20);
|
||||||
|
t.Padding = new MarginPadding { Bottom = 20 };
|
||||||
|
});
|
||||||
|
|
||||||
|
text.AddParagraph("We would love to hear what you think of this update! ");
|
||||||
|
text.AddIcon(FontAwesome.Regular.GrinHearts);
|
||||||
|
|
||||||
|
text.AddParagraph("Please visit the ");
|
||||||
|
text.AddLink("web version", $"{build.Url}#comments");
|
||||||
|
text.AddText(" of this changelog to leave any comments.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -7,6 +7,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||||
@ -16,14 +17,16 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
|||||||
protected override string Header => "General";
|
protected override string Header => "General";
|
||||||
|
|
||||||
private TriangleButton importBeatmapsButton;
|
private TriangleButton importBeatmapsButton;
|
||||||
|
private TriangleButton importScoresButton;
|
||||||
private TriangleButton importSkinsButton;
|
private TriangleButton importSkinsButton;
|
||||||
private TriangleButton deleteSkinsButton;
|
|
||||||
private TriangleButton deleteBeatmapsButton;
|
private TriangleButton deleteBeatmapsButton;
|
||||||
|
private TriangleButton deleteScoresButton;
|
||||||
|
private TriangleButton deleteSkinsButton;
|
||||||
private TriangleButton restoreButton;
|
private TriangleButton restoreButton;
|
||||||
private TriangleButton undeleteButton;
|
private TriangleButton undeleteButton;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay)
|
private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, DialogOverlay dialogOverlay)
|
||||||
{
|
{
|
||||||
if (beatmaps.SupportsImportFromStable)
|
if (beatmaps.SupportsImportFromStable)
|
||||||
{
|
{
|
||||||
@ -51,6 +54,32 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
if (scores.SupportsImportFromStable)
|
||||||
|
{
|
||||||
|
Add(importScoresButton = new SettingsButton
|
||||||
|
{
|
||||||
|
Text = "Import scores from stable",
|
||||||
|
Action = () =>
|
||||||
|
{
|
||||||
|
importScoresButton.Enabled.Value = false;
|
||||||
|
scores.ImportFromStableAsync().ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
Add(deleteScoresButton = new DangerousSettingsButton
|
||||||
|
{
|
||||||
|
Text = "Delete ALL scores",
|
||||||
|
Action = () =>
|
||||||
|
{
|
||||||
|
dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
|
||||||
|
{
|
||||||
|
deleteScoresButton.Enabled.Value = false;
|
||||||
|
Task.Run(() => scores.Delete(scores.GetAllUsableScores())).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true));
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
if (skins.SupportsImportFromStable)
|
if (skins.SupportsImportFromStable)
|
||||||
{
|
{
|
||||||
Add(importSkinsButton = new SettingsButton
|
Add(importSkinsButton = new SettingsButton
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Linq.Expressions;
|
using System.Linq.Expressions;
|
||||||
using Microsoft.EntityFrameworkCore;
|
using Microsoft.EntityFrameworkCore;
|
||||||
@ -24,7 +25,7 @@ namespace osu.Game.Scoring
|
|||||||
|
|
||||||
protected override string[] HashableFileTypes => new[] { ".osr" };
|
protected override string[] HashableFileTypes => new[] { ".osr" };
|
||||||
|
|
||||||
protected override string ImportFromStablePath => "Replays";
|
protected override string ImportFromStablePath => Path.Combine("Data", "r");
|
||||||
|
|
||||||
private readonly RulesetStore rulesets;
|
private readonly RulesetStore rulesets;
|
||||||
private readonly Func<BeatmapManager> beatmaps;
|
private readonly Func<BeatmapManager> beatmaps;
|
||||||
@ -55,6 +56,9 @@ namespace osu.Game.Scoring
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override IEnumerable<string> GetStableImportPaths(Storage stableStorage)
|
||||||
|
=> stableStorage.GetFiles(ImportFromStablePath).Where(p => HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.InvariantCultureIgnoreCase) ?? false));
|
||||||
|
|
||||||
public Score GetScore(ScoreInfo score) => new LegacyDatabasedScore(score, rulesets, beatmaps(), Files.Store);
|
public Score GetScore(ScoreInfo score) => new LegacyDatabasedScore(score, rulesets, beatmaps(), Files.Store);
|
||||||
|
|
||||||
public List<ScoreInfo> GetAllUsableScores() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
|
public List<ScoreInfo> GetAllUsableScores() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
|
||||||
@ -65,6 +69,6 @@ namespace osu.Game.Scoring
|
|||||||
|
|
||||||
protected override ArchiveDownloadRequest<ScoreInfo> CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score);
|
protected override ArchiveDownloadRequest<ScoreInfo> CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score);
|
||||||
|
|
||||||
protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID);
|
protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID && s.Files.Any());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -332,7 +332,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case ButtonSystemState.EnteringMode:
|
case ButtonSystemState.EnteringMode:
|
||||||
logoTrackingContainer.StartTracking(logo, 0, Easing.In);
|
logoTrackingContainer.StartTracking(logo, lastState == ButtonSystemState.Initial ? MainMenu.FADE_OUT_DURATION : 0, Easing.InSine);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -33,13 +33,18 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
|
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
|
||||||
|
|
||||||
|
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private AudioManager audio { get; set; }
|
||||||
|
|
||||||
private Bindable<bool> menuVoice;
|
private Bindable<bool> menuVoice;
|
||||||
private Bindable<bool> menuMusic;
|
private Bindable<bool> menuMusic;
|
||||||
private Track track;
|
private Track track;
|
||||||
private WorkingBeatmap introBeatmap;
|
private WorkingBeatmap introBeatmap;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||||
{
|
{
|
||||||
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
|
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
|
||||||
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
||||||
@ -161,7 +166,8 @@ namespace osu.Game.Screens.Menu
|
|||||||
else
|
else
|
||||||
fadeOutTime = 500;
|
fadeOutTime = 500;
|
||||||
|
|
||||||
Scheduler.AddDelayed(this.Exit, fadeOutTime);
|
audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
|
||||||
|
this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
|
||||||
|
|
||||||
//don't want to fade out completely else we will stop running updates.
|
//don't want to fade out completely else we will stop running updates.
|
||||||
Game.FadeTo(0.01f, fadeOutTime);
|
Game.FadeTo(0.01f, fadeOutTime);
|
||||||
|
@ -23,7 +23,9 @@ namespace osu.Game.Screens.Menu
|
|||||||
{
|
{
|
||||||
public class MainMenu : OsuScreen
|
public class MainMenu : OsuScreen
|
||||||
{
|
{
|
||||||
private ButtonSystem buttons;
|
public const float FADE_IN_DURATION = 300;
|
||||||
|
|
||||||
|
public const float FADE_OUT_DURATION = 400;
|
||||||
|
|
||||||
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial;
|
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial;
|
||||||
|
|
||||||
@ -35,6 +37,8 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
private MenuSideFlashes sideFlashes;
|
private MenuSideFlashes sideFlashes;
|
||||||
|
|
||||||
|
private ButtonSystem buttons;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private GameHost host { get; set; }
|
private GameHost host { get; set; }
|
||||||
|
|
||||||
@ -141,12 +145,10 @@ namespace osu.Game.Screens.Menu
|
|||||||
{
|
{
|
||||||
buttons.State = ButtonSystemState.TopLevel;
|
buttons.State = ButtonSystemState.TopLevel;
|
||||||
|
|
||||||
const float length = 300;
|
this.FadeIn(FADE_IN_DURATION, Easing.OutQuint);
|
||||||
|
this.MoveTo(new Vector2(0, 0), FADE_IN_DURATION, Easing.OutQuint);
|
||||||
|
|
||||||
this.FadeIn(length, Easing.OutQuint);
|
sideFlashes.Delay(FADE_IN_DURATION).FadeIn(64, Easing.InQuint);
|
||||||
this.MoveTo(new Vector2(0, 0), length, Easing.OutQuint);
|
|
||||||
|
|
||||||
sideFlashes.Delay(length).FadeIn(64, Easing.InQuint);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -171,12 +173,10 @@ namespace osu.Game.Screens.Menu
|
|||||||
{
|
{
|
||||||
base.OnSuspending(next);
|
base.OnSuspending(next);
|
||||||
|
|
||||||
const float length = 400;
|
|
||||||
|
|
||||||
buttons.State = ButtonSystemState.EnteringMode;
|
buttons.State = ButtonSystemState.EnteringMode;
|
||||||
|
|
||||||
this.FadeOut(length, Easing.InSine);
|
this.FadeOut(FADE_OUT_DURATION, Easing.InSine);
|
||||||
this.MoveTo(new Vector2(-800, 0), length, Easing.InSine);
|
this.MoveTo(new Vector2(-800, 0), FADE_OUT_DURATION, Easing.InSine);
|
||||||
|
|
||||||
sideFlashes.FadeOut(64, Easing.OutQuint);
|
sideFlashes.FadeOut(64, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
@ -18,6 +18,7 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Input;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
using osu.Game.Screens.Play.HUD;
|
using osu.Game.Screens.Play.HUD;
|
||||||
@ -53,6 +54,8 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
private InputManager inputManager;
|
private InputManager inputManager;
|
||||||
|
|
||||||
|
private IdleTracker idleTracker;
|
||||||
|
|
||||||
public PlayerLoader(Func<Player> createPlayer)
|
public PlayerLoader(Func<Player> createPlayer)
|
||||||
{
|
{
|
||||||
this.createPlayer = createPlayer;
|
this.createPlayer = createPlayer;
|
||||||
@ -93,7 +96,8 @@ namespace osu.Game.Screens.Play
|
|||||||
VisualSettings = new VisualSettings(),
|
VisualSettings = new VisualSettings(),
|
||||||
new InputSettings()
|
new InputSettings()
|
||||||
}
|
}
|
||||||
}
|
},
|
||||||
|
idleTracker = new IdleTracker(750)
|
||||||
});
|
});
|
||||||
|
|
||||||
loadNewPlayer();
|
loadNewPlayer();
|
||||||
@ -193,7 +197,7 @@ namespace osu.Game.Screens.Play
|
|||||||
// Here because IsHovered will not update unless we do so.
|
// Here because IsHovered will not update unless we do so.
|
||||||
public override bool HandlePositionalInput => true;
|
public override bool HandlePositionalInput => true;
|
||||||
|
|
||||||
private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null;
|
private bool readyForPush => player.LoadState == LoadState.Ready && (IsHovered || idleTracker.IsIdle.Value) && inputManager?.DraggedDrawable == null;
|
||||||
|
|
||||||
private void pushWhenLoaded()
|
private void pushWhenLoaded()
|
||||||
{
|
{
|
||||||
|
@ -86,11 +86,7 @@ namespace osu.Game.Screens.Play
|
|||||||
}
|
}
|
||||||
}, true);
|
}, true);
|
||||||
|
|
||||||
if (replayAvailability == ReplayAvailability.NotAvailable)
|
button.Enabled.Value = replayAvailability != ReplayAvailability.NotAvailable;
|
||||||
{
|
|
||||||
button.Enabled.Value = false;
|
|
||||||
button.Alpha = 0.6f;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private enum ReplayAvailability
|
private enum ReplayAvailability
|
||||||
|
@ -41,6 +41,8 @@ namespace osu.Game.Screens.Select
|
|||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
OnFilter = (tab, mods) =>
|
OnFilter = (tab, mods) =>
|
||||||
{
|
{
|
||||||
|
Leaderboard.FilterMods = mods;
|
||||||
|
|
||||||
switch (tab)
|
switch (tab)
|
||||||
{
|
{
|
||||||
case BeatmapDetailTab.Details:
|
case BeatmapDetailTab.Details:
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Screens.Select
|
|||||||
public ImportFromStablePopup(Action importFromStable)
|
public ImportFromStablePopup(Action importFromStable)
|
||||||
{
|
{
|
||||||
HeaderText = @"You have no beatmaps!";
|
HeaderText = @"You have no beatmaps!";
|
||||||
BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps (and skins)?";
|
BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps, skins and scores?";
|
||||||
|
|
||||||
Icon = FontAwesome.Solid.Plane;
|
Icon = FontAwesome.Solid.Plane;
|
||||||
|
|
||||||
|
@ -11,6 +11,7 @@ using osu.Game.Online.API;
|
|||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Online.Leaderboards;
|
using osu.Game.Online.Leaderboards;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select.Leaderboards
|
namespace osu.Game.Screens.Select.Leaderboards
|
||||||
@ -36,12 +37,34 @@ namespace osu.Game.Screens.Select.Leaderboards
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool filterMods;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether to apply the game's currently selected mods as a filter when retrieving scores.
|
||||||
|
/// </summary>
|
||||||
|
public bool FilterMods
|
||||||
|
{
|
||||||
|
get => filterMods;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value == filterMods)
|
||||||
|
return;
|
||||||
|
|
||||||
|
filterMods = value;
|
||||||
|
|
||||||
|
UpdateScores();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private ScoreManager scoreManager { get; set; }
|
private ScoreManager scoreManager { get; set; }
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private IAPIProvider api { get; set; }
|
private IAPIProvider api { get; set; }
|
||||||
|
|
||||||
@ -49,16 +72,36 @@ namespace osu.Game.Screens.Select.Leaderboards
|
|||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
ruleset.ValueChanged += _ => UpdateScores();
|
ruleset.ValueChanged += _ => UpdateScores();
|
||||||
|
mods.ValueChanged += _ =>
|
||||||
|
{
|
||||||
|
if (filterMods)
|
||||||
|
UpdateScores();
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
|
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
|
||||||
{
|
{
|
||||||
if (Scope == BeatmapLeaderboardScope.Local)
|
if (Scope == BeatmapLeaderboardScope.Local)
|
||||||
{
|
{
|
||||||
Scores = scoreManager
|
var scores = scoreManager
|
||||||
.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID)
|
.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID);
|
||||||
.OrderByDescending(s => s.TotalScore).ToArray();
|
|
||||||
|
if (filterMods && !mods.Value.Any())
|
||||||
|
{
|
||||||
|
// we need to filter out all scores that have any mods to get all local nomod scores
|
||||||
|
scores = scores.Where(s => !s.Mods.Any());
|
||||||
|
}
|
||||||
|
else if (filterMods)
|
||||||
|
{
|
||||||
|
// otherwise find all the scores that have *any* of the currently selected mods (similar to how web applies mod filters)
|
||||||
|
// we're creating and using a string list representation of selected mods so that it can be translated into the DB query itself
|
||||||
|
var selectedMods = mods.Value.Select(m => m.Acronym);
|
||||||
|
scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
|
||||||
|
}
|
||||||
|
|
||||||
|
Scores = scores.OrderByDescending(s => s.TotalScore).ToArray();
|
||||||
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
|
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -84,13 +127,21 @@ namespace osu.Game.Screens.Select.Leaderboards
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Scope != BeatmapLeaderboardScope.Global && !api.LocalUser.Value.IsSupporter)
|
if (!api.LocalUser.Value.IsSupporter && (Scope != BeatmapLeaderboardScope.Global || filterMods))
|
||||||
{
|
{
|
||||||
PlaceholderState = PlaceholderState.NotSupporter;
|
PlaceholderState = PlaceholderState.NotSupporter;
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope);
|
IReadOnlyList<Mod> requestMods = null;
|
||||||
|
|
||||||
|
if (filterMods && !mods.Value.Any())
|
||||||
|
// add nomod for the request
|
||||||
|
requestMods = new Mod[] { new ModNoMod() };
|
||||||
|
else if (filterMods)
|
||||||
|
requestMods = mods.Value;
|
||||||
|
|
||||||
|
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope, requestMods);
|
||||||
|
|
||||||
req.Success += r => scoresCallback?.Invoke(r.Scores);
|
req.Success += r => scoresCallback?.Invoke(r.Scores);
|
||||||
|
|
||||||
|
@ -35,6 +35,7 @@ using System.Linq;
|
|||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
{
|
{
|
||||||
@ -215,7 +216,7 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins)
|
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores)
|
||||||
{
|
{
|
||||||
mods.BindTo(Mods);
|
mods.BindTo(Mods);
|
||||||
|
|
||||||
@ -252,7 +253,7 @@ namespace osu.Game.Screens.Select
|
|||||||
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
||||||
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
||||||
{
|
{
|
||||||
Task.Run(beatmaps.ImportFromStableAsync);
|
Task.Run(beatmaps.ImportFromStableAsync).ContinueWith(_ => scores.ImportFromStableAsync(), TaskContinuationOptions.OnlyOnRanToCompletion);
|
||||||
Task.Run(skins.ImportFromStableAsync);
|
Task.Run(skins.ImportFromStableAsync);
|
||||||
}));
|
}));
|
||||||
});
|
});
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Linq.Expressions;
|
using System.Linq.Expressions;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
@ -54,6 +55,8 @@ namespace osu.Game.Skinning
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osk";
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns a list of all usable <see cref="SkinInfo"/>s. Includes the special default skin plus all skins from <see cref="GetAllUserSkins"/>.
|
/// Returns a list of all usable <see cref="SkinInfo"/>s. Includes the special default skin plus all skins from <see cref="GetAllUserSkins"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
Loading…
Reference in New Issue
Block a user