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Handle changes to the automatic download setting immediately
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@ -54,7 +54,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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{
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operationInProgress = ongoingOperationTracker.InProgress.GetBoundCopy();
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operationInProgress.BindValueChanged(_ => updateState());
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automaticallyDownload = config.GetBindable<bool>(OsuSetting.AutomaticallyDownloadMissingBeatmaps);
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automaticallyDownload.BindValueChanged(_ => Scheduler.AddOnce(checkForAutomaticDownload));
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}
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protected override void LoadComplete()
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