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https://github.com/ppy/osu
synced 2024-12-13 10:28:17 +00:00
Display larger hitcircles
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parent
6fe20bb910
commit
7b06c16e70
@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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Position = positionOffset.Value
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};
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circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 0 });
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var drawable = new DrawableHitCircle(circle)
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{
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@ -62,7 +62,11 @@ namespace osu.Game.Rulesets.Osu.Tests
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var cpi = new ControlPointInfo();
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cpi.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = speedMultiplier });
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var difficulty = new BeatmapDifficulty { SliderMultiplier = (float)sliderMultiplier };
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var difficulty = new BeatmapDifficulty
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{
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SliderMultiplier = (float)sliderMultiplier,
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CircleSize = 0
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};
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slider.ApplyDefaults(cpi, difficulty);
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Add(new DrawableSlider(slider)
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@ -98,7 +102,11 @@ namespace osu.Game.Rulesets.Osu.Tests
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var cpi = new ControlPointInfo();
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cpi.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = speedMultiplier });
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var difficulty = new BeatmapDifficulty { SliderMultiplier = (float)sliderMultiplier };
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var difficulty = new BeatmapDifficulty
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{
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SliderMultiplier = (float)sliderMultiplier,
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CircleSize = 0
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};
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slider.ApplyDefaults(cpi, difficulty);
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Add(new DrawableSlider(slider)
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@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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var spinner = new Spinner { StartTime = Time.Current + 1000, EndTime = Time.Current + 4000 };
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spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 0 });
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var drawable = new DrawableSpinner(spinner)
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{
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