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https://github.com/ppy/osu
synced 2025-01-20 13:00:54 +00:00
Fix beatmap getting nulled due to failing web request
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@ -9,7 +9,9 @@ using System.Threading.Tasks;
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using Microsoft.AspNetCore.SignalR.Client;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Rooms;
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namespace osu.Game.Online.Multiplayer
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@ -121,6 +123,29 @@ namespace osu.Game.Online.Multiplayer
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return connection.InvokeAsync(nameof(IMultiplayerServer.StartMatch));
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}
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protected override Task<BeatmapSetInfo> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
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{
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var tcs = new TaskCompletionSource<BeatmapSetInfo>();
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var req = new GetBeatmapSetRequest(beatmapId, BeatmapSetLookupType.BeatmapId);
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req.Success += res =>
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{
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if (cancellationToken.IsCancellationRequested)
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{
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tcs.SetCanceled();
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return;
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}
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tcs.SetResult(res.ToBeatmapSet(Rulesets));
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};
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req.Failure += e => tcs.SetException(e);
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API.Queue(req);
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return tcs.Task;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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@ -17,8 +17,6 @@ using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms.RoomStatuses;
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using osu.Game.Rulesets;
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@ -71,7 +69,7 @@ namespace osu.Game.Online.Multiplayer
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/// <summary>
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/// The <see cref="MultiplayerRoomUser"/> corresponding to the local player, if available.
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/// </summary>
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public MultiplayerRoomUser? LocalUser => Room?.Users.SingleOrDefault(u => u.User?.Id == api.LocalUser.Value.Id);
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public MultiplayerRoomUser? LocalUser => Room?.Users.SingleOrDefault(u => u.User?.Id == API.LocalUser.Value.Id);
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/// <summary>
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/// Whether the <see cref="LocalUser"/> is the host in <see cref="Room"/>.
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@ -85,15 +83,15 @@ namespace osu.Game.Online.Multiplayer
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}
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}
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[Resolved]
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protected IAPIProvider API { get; private set; } = null!;
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[Resolved]
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protected RulesetStore Rulesets { get; private set; } = null!;
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[Resolved]
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private UserLookupCache userLookupCache { get; set; } = null!;
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[Resolved]
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private IAPIProvider api { get; set; } = null!;
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[Resolved]
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private RulesetStore rulesets { get; set; } = null!;
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// Only exists for compatibility with old osu-server-spectator build.
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// Todo: Can be removed on 2021/02/26.
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private long defaultPlaylistItemId;
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@ -515,30 +513,26 @@ namespace osu.Game.Online.Multiplayer
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RoomUpdated?.Invoke();
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var req = new GetBeatmapSetRequest(settings.BeatmapID, BeatmapSetLookupType.BeatmapId);
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req.Success += res =>
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GetOnlineBeatmapSet(settings.BeatmapID, cancellationToken).ContinueWith(set => Schedule(() =>
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{
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if (cancellationToken.IsCancellationRequested)
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return;
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updatePlaylist(settings, res);
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};
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api.Queue(req);
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updatePlaylist(settings, set.Result);
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}), TaskContinuationOptions.OnlyOnRanToCompletion);
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}, cancellationToken);
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private void updatePlaylist(MultiplayerRoomSettings settings, APIBeatmapSet onlineSet)
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private void updatePlaylist(MultiplayerRoomSettings settings, BeatmapSetInfo beatmapSet)
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{
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if (Room == null || !Room.Settings.Equals(settings))
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return;
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Debug.Assert(apiRoom != null);
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var beatmapSet = onlineSet.ToBeatmapSet(rulesets);
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var beatmap = beatmapSet.Beatmaps.Single(b => b.OnlineBeatmapID == settings.BeatmapID);
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beatmap.MD5Hash = settings.BeatmapChecksum;
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var ruleset = rulesets.GetRuleset(settings.RulesetID).CreateInstance();
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var ruleset = Rulesets.GetRuleset(settings.RulesetID).CreateInstance();
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var mods = settings.RequiredMods.Select(m => m.ToMod(ruleset));
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var allowedMods = settings.AllowedMods.Select(m => m.ToMod(ruleset));
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@ -568,6 +562,14 @@ namespace osu.Game.Online.Multiplayer
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}
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}
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/// <summary>
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/// Retrieves a <see cref="BeatmapSetInfo"/> from an online source.
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/// </summary>
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/// <param name="beatmapId">The beatmap set ID.</param>
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/// <param name="cancellationToken">A token to cancel the request.</param>
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/// <returns>The <see cref="BeatmapSetInfo"/> retrieval task.</returns>
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protected abstract Task<BeatmapSetInfo> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default);
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/// <summary>
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/// For the provided user ID, update whether the user is included in <see cref="CurrentMatchPlayingUserIds"/>.
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/// </summary>
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@ -3,12 +3,15 @@
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#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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@ -28,6 +31,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[Resolved]
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private Room apiRoom { get; set; } = null!;
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[Resolved]
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private BeatmapManager beatmaps { get; set; } = null!;
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public void Connect() => isConnected.Value = true;
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public void Disconnect() => isConnected.Value = false;
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@ -168,5 +174,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
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return ((IMultiplayerClient)this).LoadRequested();
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}
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protected override Task<BeatmapSetInfo> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
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{
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Debug.Assert(Room != null);
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Debug.Assert(apiRoom != null);
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var set = apiRoom.Playlist.FirstOrDefault(p => p.BeatmapID == beatmapId)?.Beatmap.Value.BeatmapSet
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?? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId)?.BeatmapSet;
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if (set == null)
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throw new InvalidOperationException("Beatmap not found.");
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return Task.FromResult(set);
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}
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}
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}
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