Change `RoundedButton` to source from overlay colour provider

This commit is contained in:
Dean Herbert 2021-10-15 12:54:19 +09:00
parent 1eb406ad32
commit 7ab028576e
1 changed files with 5 additions and 3 deletions

View File

@ -2,10 +2,12 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic; using System.Collections.Generic;
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
namespace osu.Game.Graphics.UserInterfaceV2 namespace osu.Game.Graphics.UserInterfaceV2
{ {
@ -23,10 +25,10 @@ public override float Height
} }
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader(true)]
private void load(OsuColour colours) private void load([CanBeNull] OverlayColourProvider overlayColourProvider, OsuColour colours)
{ {
BackgroundColour = colours.Blue3; BackgroundColour = overlayColourProvider?.Highlight1 ?? colours.Blue3;
} }
protected override void LoadComplete() protected override void LoadComplete()