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address reviews
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@ -212,8 +212,9 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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{
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{
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base.Update();
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base.Update();
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if (tablet.Value?.Size is Vector2 size)
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if (!(tablet.Value?.Size is Vector2 size))
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{
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return;
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float maxDimension = size.LengthFast;
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float maxDimension = size.LengthFast;
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float fitX = maxDimension / (DrawWidth - Padding.Left - Padding.Right);
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float fitX = maxDimension / (DrawWidth - Padding.Left - Padding.Right);
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@ -225,4 +226,3 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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}
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}
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}
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}
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}
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}
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}
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@ -342,8 +342,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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private float currentAspectRatio => sizeX.Value / sizeY.Value;
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private float currentAspectRatio => sizeX.Value / sizeY.Value;
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private static float getHeight(float width, float aspectRatio) => MathF.Round(width / aspectRatio);
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private static float getHeight(float width, float aspectRatio) => width / aspectRatio;
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private static float getWidth(float height, float aspectRatio) => MathF.Round(height * aspectRatio);
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private static float getWidth(float height, float aspectRatio) => height * aspectRatio;
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}
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}
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}
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}
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