From 7a6e9e5070b63d7b1563108f170ca676994e8b5f Mon Sep 17 00:00:00 2001 From: Naxess <30292137+Naxesss@users.noreply.github.com> Date: Tue, 27 Apr 2021 02:32:57 +0200 Subject: [PATCH] Change category of unsnap check to timing Makes more sense, as this is typically the result of timing changes. --- osu.Game/Rulesets/Edit/Checks/CheckUnsnappedObjects.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Edit/Checks/CheckUnsnappedObjects.cs b/osu.Game/Rulesets/Edit/Checks/CheckUnsnappedObjects.cs index cdcf8a6b80..74a2ce2fd7 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckUnsnappedObjects.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckUnsnappedObjects.cs @@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Edit.Checks { public const double UNSNAP_MS_THRESHOLD = 2; - public CheckMetadata Metadata { get; } = new CheckMetadata(CheckCategory.Compose, "Unsnapped hitobjects"); + public CheckMetadata Metadata { get; } = new CheckMetadata(CheckCategory.Timing, "Unsnapped hitobjects"); public IEnumerable PossibleTemplates => new IssueTemplate[] {