From 5f72265eff753c83bac54ea01066e5f25d0ac90e Mon Sep 17 00:00:00 2001
From: smoogipooo <smoogipooo@gmail.com>
Date: Fri, 10 Mar 2017 14:09:07 +0900
Subject: [PATCH] Remove float ValueAt method.

---
 osu-framework                                  | 2 +-
 osu.Game/Graphics/UserInterface/StarCounter.cs | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/osu-framework b/osu-framework
index 1c80609e7a..a50dd75b11 160000
--- a/osu-framework
+++ b/osu-framework
@@ -1 +1 @@
-Subproject commit 1c80609e7aa686f4abdc82bcd6a8f03439463ce7
+Subproject commit a50dd75b114da963c75e6a5314099d99140035b8
diff --git a/osu.Game/Graphics/UserInterface/StarCounter.cs b/osu.Game/Graphics/UserInterface/StarCounter.cs
index a1da18e95a..c46eda6582 100644
--- a/osu.Game/Graphics/UserInterface/StarCounter.cs
+++ b/osu.Game/Graphics/UserInterface/StarCounter.cs
@@ -123,7 +123,7 @@ namespace osu.Game.Graphics.UserInterface
             if (value <= i)
                 return minStarScale;
 
-            return i + 1 <= value ? 1.0f : Interpolation.ValueAt(value, minStarScale, 1.0f, i, i + 1);
+            return i + 1 <= value ? 1.0f : (float)Interpolation.ValueAt(value, minStarScale, 1.0f, i, i + 1);
         }
 
         private void transformCount(float newValue)