mirror of https://github.com/ppy/osu
remove unneeded "base."
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@ -40,7 +40,7 @@ public float AnimationProgress
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private class HueAnimationDrawNode : SpriteDrawNode
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{
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private HueAnimation source => (HueAnimation)base.Source;
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private HueAnimation source => (HueAnimation)Source;
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private float progress;
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