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Merge branch 'master' into taiko-explosion-skinning
This commit is contained in:
commit
79e1b16119
@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning
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{
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{
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Texture = skin.GetTexture("approachcircle"),
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Texture = skin.GetTexture("approachcircle"),
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Scale = new Vector2(0.73f),
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Scale = new Vector2(0.73f),
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Alpha = 0.7f,
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Alpha = 0.47f, // eyeballed to match stable
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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},
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@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning
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{
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{
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Texture = skin.GetTexture("taikobigcircle"),
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Texture = skin.GetTexture("taikobigcircle"),
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Scale = new Vector2(0.7f),
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Scale = new Vector2(0.7f),
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Alpha = 0.5f,
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Alpha = 0.22f, // eyeballed to match stable
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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},
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