From 7986d7802df3d39f976f9ff71cef2dea6fcedf60 Mon Sep 17 00:00:00 2001 From: ekrctb Date: Mon, 30 Nov 2020 12:58:14 +0900 Subject: [PATCH] Use `ApplyDefaults` in `TestSceneFruitObjects`. --- osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs index c661977b03..160da75aa9 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs @@ -3,6 +3,8 @@ using NUnit.Framework; using osu.Framework.Graphics; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawables; using osuTK; @@ -55,9 +57,9 @@ namespace osu.Game.Rulesets.Catch.Tests protected virtual DrawableCatchHitObject SetProperties(DrawableCatchHitObject d) { var hitObject = d.HitObject; + hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 0 }); hitObject.StartTime = 1000000000000; hitObject.Scale = 1.5f; - hitObject.Samples.Clear(); // otherwise crash due to samples not loaded d.Anchor = Anchor.Centre; d.RelativePositionAxes = Axes.None;