From 78c43641d1c6022e1143280843543fec65b678f5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 3 Dec 2020 17:43:09 +0900 Subject: [PATCH] Update imagesharp namespaces (and consume System.Drawing types instead) --- osu.Game.Tournament/Models/TournamentMatch.cs | 2 +- osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs | 2 +- .../Screens/Ladder/Components/DrawableTournamentMatch.cs | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tournament/Models/TournamentMatch.cs b/osu.Game.Tournament/Models/TournamentMatch.cs index 8ebcbf4e15..bdfb1728f3 100644 --- a/osu.Game.Tournament/Models/TournamentMatch.cs +++ b/osu.Game.Tournament/Models/TournamentMatch.cs @@ -4,10 +4,10 @@ using System; using System.Collections.Generic; using System.Collections.ObjectModel; +using System.Drawing; using Newtonsoft.Json; using osu.Framework.Bindables; using osu.Game.Tournament.Screens.Ladder.Components; -using SixLabors.Primitives; namespace osu.Game.Tournament.Models { diff --git a/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs index efec4cffdd..ca46c3b050 100644 --- a/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Drawing; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -16,7 +17,6 @@ using osu.Game.Tournament.Screens.Ladder.Components; using osuTK; using osuTK.Graphics; -using SixLabors.Primitives; namespace osu.Game.Tournament.Screens.Editors { diff --git a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs index f2065e7e88..1c805bb42e 100644 --- a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs +++ b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs @@ -3,6 +3,7 @@ using System; using System.Collections.Generic; +using System.Drawing; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -13,7 +14,6 @@ using osuTK; using osuTK.Graphics; using osuTK.Input; -using SixLabors.Primitives; namespace osu.Game.Tournament.Screens.Ladder.Components {