mirror of
https://github.com/ppy/osu
synced 2025-01-04 13:22:08 +00:00
Enable nullability for timing screen
This commit is contained in:
parent
92062e4bb1
commit
78adaa9b03
@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -15,10 +13,10 @@ namespace osu.Game.Screens.Edit.Timing
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{
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internal partial class EffectSection : Section<EffectControlPoint>
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{
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private LabelledSwitchButton kiai;
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private LabelledSwitchButton omitBarLine;
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private LabelledSwitchButton kiai = null!;
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private LabelledSwitchButton omitBarLine = null!;
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private SliderWithTextBoxInput<double> scrollSpeedSlider;
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private SliderWithTextBoxInput<double> scrollSpeedSlider = null!;
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[BackgroundDependencyLoader]
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private void load()
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@ -55,7 +53,7 @@ namespace osu.Game.Screens.Edit.Timing
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private bool isRebinding;
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protected override void OnControlPointChanged(ValueChangedEvent<EffectControlPoint> point)
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protected override void OnControlPointChanged(ValueChangedEvent<EffectControlPoint?> point)
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{
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if (point.NewValue != null)
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{
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@ -17,21 +15,21 @@ namespace osu.Game.Screens.Edit.Timing
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{
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internal partial class GroupSection : CompositeDrawable
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{
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private LabelledTextBox textBox;
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private LabelledTextBox textBox = null!;
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private OsuButton button;
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private OsuButton button = null!;
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[Resolved]
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protected Bindable<ControlPointGroup> SelectedGroup { get; private set; }
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protected Bindable<ControlPointGroup> SelectedGroup { get; private set; } = null!;
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[Resolved]
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protected EditorBeatmap Beatmap { get; private set; }
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protected EditorBeatmap Beatmap { get; private set; } = null!;
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[Resolved]
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private EditorClock clock { get; set; }
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private EditorClock clock { get; set; } = null!;
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[Resolved(canBeNull: true)]
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private IEditorChangeHandler changeHandler { get; set; }
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[Resolved]
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private IEditorChangeHandler? changeHandler { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Globalization;
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using osu.Framework.Bindables;
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -35,7 +33,7 @@ namespace osu.Game.Screens.Edit.Timing
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set => current.Current = value;
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}
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private OsuNumberBox numeratorBox;
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private OsuNumberBox numeratorBox = null!;
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[BackgroundDependencyLoader]
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private void load()
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@ -1,10 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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@ -28,24 +25,23 @@ namespace osu.Game.Screens.Edit.Timing
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{
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public partial class MetronomeDisplay : BeatSyncedContainer
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{
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private Container swing;
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private Container swing = null!;
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private OsuSpriteText bpmText;
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private OsuSpriteText bpmText = null!;
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private Drawable weight;
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private Drawable stick;
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private Drawable weight = null!;
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private Drawable stick = null!;
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private IAdjustableClock metronomeClock;
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private IAdjustableClock metronomeClock = null!;
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private Sample sampleTick;
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private Sample sampleTickDownbeat;
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private Sample sampleLatch;
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private Sample? sampleTick;
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private Sample? sampleTickDownbeat;
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private Sample? sampleLatch;
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[CanBeNull]
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private ScheduledDelegate tickPlaybackDelegate;
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private ScheduledDelegate? tickPlaybackDelegate;
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[Resolved]
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private OverlayColourProvider overlayColourProvider { get; set; }
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private OverlayColourProvider overlayColourProvider { get; set; } = null!;
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public bool EnableClicking { get; set; } = true;
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@ -225,13 +221,13 @@ namespace osu.Game.Screens.Edit.Timing
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private double beatLength;
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private TimingControlPoint timingPoint;
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private TimingControlPoint timingPoint = null!;
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private bool isSwinging;
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private readonly BindableInt interpolatedBpm = new BindableInt();
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private ScheduledDelegate latchDelegate;
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private ScheduledDelegate? latchDelegate;
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protected override void LoadComplete()
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{
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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@ -23,10 +21,10 @@ namespace osu.Game.Screens.Edit.Timing
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private readonly Drawable button;
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private Sample sample;
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private Sample? sample;
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public Action RepeatBegan;
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public Action RepeatEnded;
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public Action? RepeatBegan;
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public Action? RepeatEnded;
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/// <summary>
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/// An additive modifier for the frequency of the sample played on next actuation.
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@ -61,7 +59,7 @@ namespace osu.Game.Screens.Edit.Timing
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base.OnMouseUp(e);
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}
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private ScheduledDelegate adjustDelegate;
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private ScheduledDelegate? adjustDelegate;
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private double adjustDelay = initial_delay;
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private void beginRepeat()
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -21,9 +19,9 @@ namespace osu.Game.Screens.Edit.Timing
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private readonly string label;
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protected Drawable Background { get; private set; }
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protected Drawable Background { get; private set; } = null!;
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protected FillFlowContainer Content { get; private set; }
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protected FillFlowContainer Content { get; private set; } = null!;
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public RowAttribute(ControlPoint point, string label)
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{
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps.ControlPoints;
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps.ControlPoints;
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -15,7 +13,7 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
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{
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private readonly BindableNumber<double> speedMultiplier;
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private OsuSpriteText text;
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private OsuSpriteText text = null!;
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public DifficultyRowAttribute(DifficultyControlPoint difficulty)
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: base(difficulty, "difficulty")
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -16,9 +14,9 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
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private readonly Bindable<bool> omitBarLine;
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private readonly BindableNumber<double> scrollSpeed;
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private AttributeText kiaiModeBubble;
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private AttributeText omitBarLineBubble;
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private AttributeText text;
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private AttributeText kiaiModeBubble = null!;
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private AttributeText omitBarLineBubble = null!;
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private AttributeText text = null!;
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public EffectRowAttribute(EffectControlPoint effect)
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: base(effect, "effect")
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -13,8 +11,8 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
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{
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public partial class SampleRowAttribute : RowAttribute
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{
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private AttributeText sampleText;
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private OsuSpriteText volumeText;
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private AttributeText sampleText = null!;
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private OsuSpriteText volumeText = null!;
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private readonly Bindable<string> sampleBank;
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private readonly BindableNumber<int> volume;
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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@ -17,7 +15,7 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
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{
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private readonly BindableNumber<double> beatLength;
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private readonly Bindable<TimeSignature> timeSignature;
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private OsuSpriteText text;
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private OsuSpriteText text = null!;
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public TimingRowAttribute(TimingControlPoint timing)
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: base(timing, "timing")
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@ -19,23 +17,23 @@ namespace osu.Game.Screens.Edit.Timing
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internal abstract partial class Section<T> : CompositeDrawable
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where T : ControlPoint
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{
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private OsuCheckbox checkbox;
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private Container content;
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private OsuCheckbox checkbox = null!;
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private Container content = null!;
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protected FillFlowContainer Flow { get; private set; }
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protected FillFlowContainer Flow { get; private set; } = null!;
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protected Bindable<T> ControlPoint { get; } = new Bindable<T>();
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protected Bindable<T?> ControlPoint { get; } = new Bindable<T?>();
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private const float header_height = 50;
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[Resolved]
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protected EditorBeatmap Beatmap { get; private set; }
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protected EditorBeatmap Beatmap { get; private set; } = null!;
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[Resolved]
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protected Bindable<ControlPointGroup> SelectedGroup { get; private set; }
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protected Bindable<ControlPointGroup> SelectedGroup { get; private set; } = null!;
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[Resolved(canBeNull: true)]
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protected IEditorChangeHandler ChangeHandler { get; private set; }
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[Resolved]
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protected IEditorChangeHandler? ChangeHandler { get; private set; }
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colours)
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@ -128,7 +126,7 @@ namespace osu.Game.Screens.Edit.Timing
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ControlPoint.BindValueChanged(OnControlPointChanged, true);
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}
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protected abstract void OnControlPointChanged(ValueChangedEvent<T> point);
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protected abstract void OnControlPointChanged(ValueChangedEvent<T?> point);
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protected abstract T CreatePoint();
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}
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Globalization;
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using osu.Framework.Bindables;
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@ -37,10 +37,10 @@ namespace osu.Game.Screens.Edit.Timing
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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[Resolved(canBeNull: true)]
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[Resolved]
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private Bindable<ControlPointGroup>? selectedGroup { get; set; }
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[Resolved(canBeNull: true)]
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[Resolved]
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private IBeatSyncProvider? beatSyncSource { get; set; }
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private Circle hoverLayer = null!;
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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@ -22,7 +20,7 @@ namespace osu.Game.Screens.Edit.Timing
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/// </summary>
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public partial class TimingAdjustButton : CompositeDrawable
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{
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public Action<double> Action;
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public Action<double>? Action;
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private readonly double adjustAmount;
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@ -44,10 +42,10 @@ namespace osu.Game.Screens.Edit.Timing
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private readonly RepeatingButtonBehaviour repeatBehaviour;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; }
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private OverlayColourProvider colourProvider { get; set; } = null!;
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[Resolved]
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private EditorBeatmap editorBeatmap { get; set; }
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private EditorBeatmap editorBeatmap { get; set; } = null!;
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public TimingAdjustButton(double adjustAmount)
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{
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@ -104,7 +102,7 @@ namespace osu.Game.Screens.Edit.Timing
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if (hoveredBox == null)
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return false;
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Action(adjustAmount * hoveredBox.Multiplier);
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Action?.Invoke(adjustAmount * hoveredBox.Multiplier);
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hoveredBox.Flash();
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@ -119,6 +117,9 @@ namespace osu.Game.Screens.Edit.Timing
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private readonly Box box;
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private readonly OsuSpriteText text;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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public IncrementBox(int index, double amount)
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{
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Multiplier = Math.Sign(index) * convertMultiplier(index);
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@ -156,9 +157,6 @@ namespace osu.Game.Screens.Edit.Timing
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};
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}
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; }
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protected override void LoadComplete()
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{
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base.LoadComplete();
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -13,8 +11,8 @@ namespace osu.Game.Screens.Edit.Timing
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{
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internal partial class TimingSection : Section<TimingControlPoint>
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{
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private LabelledTimeSignature timeSignature;
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private BPMTextBox bpmTextEntry;
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private LabelledTimeSignature timeSignature = null!;
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private BPMTextBox bpmTextEntry = null!;
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[BackgroundDependencyLoader]
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private void load()
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@ -45,7 +43,7 @@ namespace osu.Game.Screens.Edit.Timing
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private bool isRebinding;
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protected override void OnControlPointChanged(ValueChangedEvent<TimingControlPoint> point)
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protected override void OnControlPointChanged(ValueChangedEvent<TimingControlPoint?> point)
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{
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if (point.NewValue != null)
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{
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