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Merge pull request #10393 from peppy/fix-editor-backwards-seek
Increase backwards seek magnitude when the track is running
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@ -86,7 +86,7 @@ namespace osu.Game.Screens.Edit
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/// </summary>
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/// <param name="snapped">Whether to snap to the closest beat after seeking.</param>
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/// <param name="amount">The relative amount (magnitude) which should be seeked.</param>
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public void SeekBackward(bool snapped = false, double amount = 1) => seek(-1, snapped, amount);
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public void SeekBackward(bool snapped = false, double amount = 1) => seek(-1, snapped, amount + (IsRunning ? 1.5 : 0));
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/// <summary>
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/// Seeks forwards by one beat length.
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