Ignore IgnoreHits for flashiness

This commit is contained in:
Dean Herbert 2020-10-16 17:24:43 +09:00
parent 9572260e6d
commit 77bf050a80

View File

@ -319,7 +319,7 @@ namespace osu.Game.Screens.Play
{
processor.NewJudgement += judgement =>
{
if (judgement.IsHit)
if (judgement.IsHit && judgement.Type != HitResult.IgnoreHit)
shd.Flash(judgement);
};
}