mirror of https://github.com/ppy/osu
Remove iOS multiplayer blocking code
This commit is contained in:
parent
7763e1dbe1
commit
765cc5cf37
|
@ -10,7 +10,6 @@
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Newtonsoft.Json.Linq;
|
using Newtonsoft.Json.Linq;
|
||||||
using osu.Framework;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.ExceptionExtensions;
|
using osu.Framework.Extensions.ExceptionExtensions;
|
||||||
using osu.Framework.Extensions.ObjectExtensions;
|
using osu.Framework.Extensions.ObjectExtensions;
|
||||||
|
@ -247,14 +246,8 @@ public void Login(string username, string password)
|
||||||
this.password = password;
|
this.password = password;
|
||||||
}
|
}
|
||||||
|
|
||||||
public IHubClientConnector GetHubConnector(string clientName, string endpoint)
|
public IHubClientConnector GetHubConnector(string clientName, string endpoint) =>
|
||||||
{
|
new HubClientConnector(clientName, endpoint, this, versionHash);
|
||||||
// disabled until the underlying runtime issue is resolved, see https://github.com/mono/mono/issues/20805.
|
|
||||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.iOS)
|
|
||||||
return null;
|
|
||||||
|
|
||||||
return new HubClientConnector(clientName, endpoint, this, versionHash);
|
|
||||||
}
|
|
||||||
|
|
||||||
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
|
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
|
||||||
{
|
{
|
||||||
|
|
|
@ -172,18 +172,6 @@ private void onMultiplayer()
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// disabled until the underlying runtime issue is resolved, see https://github.com/mono/mono/issues/20805.
|
|
||||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.iOS)
|
|
||||||
{
|
|
||||||
notifications?.Post(new SimpleNotification
|
|
||||||
{
|
|
||||||
Text = "Multiplayer is temporarily unavailable on iOS as we figure out some low level issues.",
|
|
||||||
Icon = FontAwesome.Solid.AppleAlt,
|
|
||||||
});
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
OnMultiplayer?.Invoke();
|
OnMultiplayer?.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue