Fix multiplayer navigation test failure

This commit is contained in:
smoogipoo 2021-08-13 14:04:43 +09:00
parent 00ca066c39
commit 755b6460b6
4 changed files with 9 additions and 4 deletions

View File

@ -25,7 +25,7 @@ using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.OnlinePlay.Match;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Tests.Resources;
@ -396,7 +396,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
});
AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).TriggerClick());
AddStep("open mod overlay", () => this.ChildrenOfType<RoomSubScreen.UserModSelectButton>().Single().TriggerClick());
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());

View File

@ -17,6 +17,7 @@ using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.OnlinePlay.Match.Components;
namespace osu.Game.Screens.OnlinePlay.Match
{
@ -250,5 +251,9 @@ namespace osu.Game.Screens.OnlinePlay.Match
private class UserModSelectOverlay : LocalPlayerModSelectOverlay
{
}
public class UserModSelectButton : PurpleTriangleButton
{
}
}
}

View File

@ -176,7 +176,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new PurpleTriangleButton
new UserModSelectButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,

View File

@ -163,7 +163,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new PurpleTriangleButton
new UserModSelectButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,