diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index e6d96df927..31926a6845 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -88,6 +88,9 @@ namespace osu.Game private IdleTracker idleTracker; + /// + /// Whether overlays should be able to be opened game-wide. Value is sourced from the current active screen. + /// public readonly IBindable OverlayActivationMode = new Bindable(); protected OsuScreenStack ScreenStack; diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index cb8f2d21fe..a44d14fb5c 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -44,7 +44,7 @@ namespace osu.Game.Screens public virtual bool HideOverlaysOnEnter => false; /// - /// The initial initial overlay activation mode to use when this screen is entered for the first time. + /// The initial overlay activation mode to use when this screen is entered for the first time. /// protected virtual OverlayActivation InitialOverlayActivationMode => OverlayActivation.All;