diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index e6d96df927..31926a6845 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -88,6 +88,9 @@ namespace osu.Game
private IdleTracker idleTracker;
+ ///
+ /// Whether overlays should be able to be opened game-wide. Value is sourced from the current active screen.
+ ///
public readonly IBindable OverlayActivationMode = new Bindable();
protected OsuScreenStack ScreenStack;
diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs
index cb8f2d21fe..a44d14fb5c 100644
--- a/osu.Game/Screens/OsuScreen.cs
+++ b/osu.Game/Screens/OsuScreen.cs
@@ -44,7 +44,7 @@ namespace osu.Game.Screens
public virtual bool HideOverlaysOnEnter => false;
///
- /// The initial initial overlay activation mode to use when this screen is entered for the first time.
+ /// The initial overlay activation mode to use when this screen is entered for the first time.
///
protected virtual OverlayActivation InitialOverlayActivationMode => OverlayActivation.All;