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Fix code style
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@ -10,6 +10,7 @@ using osu.Game.Overlays.Dialog;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Input.Bindings;
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using osu.Game.Input.Bindings;
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using System.Linq;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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@ -30,7 +31,8 @@ namespace osu.Game.Overlays
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public override bool IsPresent => Scheduler.HasPendingTasks
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public override bool IsPresent => Scheduler.HasPendingTasks
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|| dialogContainer.Children.Count > 0;
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|| dialogContainer.Children.Count > 0;
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private IDisposable? audioDucker;
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[CanBeNull]
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private IDisposable audioDucker;
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public DialogOverlay()
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public DialogOverlay()
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{
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{
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