diff --git a/osu.Game.Rulesets.Osu/OsuInputManager.cs b/osu.Game.Rulesets.Osu/OsuInputManager.cs index 6500ade7ea..9332aa679a 100644 --- a/osu.Game.Rulesets.Osu/OsuInputManager.cs +++ b/osu.Game.Rulesets.Osu/OsuInputManager.cs @@ -57,20 +57,6 @@ namespace osu.Game.Rulesets.Osu return base.HandleMouseTouchStateChange(e); } - public override void Attach(KeyCounterDisplay keyCounter) - { - var receptor = new ActionReceptor(keyCounter); - - KeyBindingContainer.Add(receptor); - - keyCounter.SetReceptor(receptor); - keyCounter.AddRange(new[] - { - new KeyCounterAction(OsuAction.LeftButton), - new KeyCounterAction(OsuAction.RightButton), - }); - } - private class OsuKeyBindingContainer : RulesetKeyBindingContainer { public bool AllowUserPresses = true; diff --git a/osu.Game/Rulesets/UI/RulesetInputManager.cs b/osu.Game/Rulesets/UI/RulesetInputManager.cs index ce87d8b6c0..1a97153f2f 100644 --- a/osu.Game/Rulesets/UI/RulesetInputManager.cs +++ b/osu.Game/Rulesets/UI/RulesetInputManager.cs @@ -155,7 +155,7 @@ namespace osu.Game.Rulesets.UI #region Key Counter Attachment - public virtual void Attach(KeyCounterDisplay keyCounter) + public void Attach(KeyCounterDisplay keyCounter) { var receptor = new ActionReceptor(keyCounter);