diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs index 0fddb19a6c..4a1eba9c5e 100644 --- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs +++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs @@ -95,6 +95,11 @@ namespace osu.Game.Rulesets.Scoring /// protected virtual bool DefaultFailCondition => Health.Value == Health.MinValue; + /// + /// Used by specific mods to adjust . + /// + public bool AdjustRank { get; set; } + protected ScoreProcessor() { Combo.ValueChanged += delegate { HighestCombo.Value = Math.Max(HighestCombo.Value, Combo.Value); }; @@ -104,9 +109,9 @@ namespace osu.Game.Rulesets.Scoring private ScoreRank rankFrom(double acc) { if (acc == 1) - return ScoreRank.X; + return (AdjustRank ? ScoreRank.XH : ScoreRank.X); if (acc > 0.95) - return ScoreRank.S; + return (AdjustRank ? ScoreRank.SH : ScoreRank.S); if (acc > 0.9) return ScoreRank.A; if (acc > 0.8)