From 4818187d8f6f01226eeac89e794b00e6a1a1e800 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 13 Jun 2019 14:55:52 +0900 Subject: [PATCH] Reset result timeoffset to 0 when rewound --- osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index ec7e6dc303..02d29de367 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -167,6 +167,7 @@ protected override void Update() { OnRevertResult?.Invoke(this, Result); + Result.TimeOffset = 0; Result.Type = HitResult.None; State.Value = ArmedState.Idle; }