diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index 1736b6a82f..cf5a2fdee1 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -260,7 +260,7 @@ namespace osu.Game.Overlays } private WorkingBeatmap current; - private TransformDirection queuedDirection; + private TransformDirection queuedDirection = TransformDirection.Next; private void beatmapChanged(WorkingBeatmap beatmap) { @@ -270,6 +270,7 @@ namespace osu.Game.Overlays current = beatmapBacking.Value; updateDisplay(beatmapBacking, audioEquals ? TransformDirection.None : queuedDirection); + queuedDirection = TransformDirection.Next; } private ScheduledDelegate pendingBeatmapSwitch;