Merge branch 'frame-stability-initial-seek' into fix-lead-in-issues

This commit is contained in:
Dean Herbert 2019-04-24 15:56:19 +09:00
commit 73401ebf65

View File

@ -12,14 +12,13 @@ namespace osu.Game.Tests.Visual.Gameplay
{
public class TestCaseFrameStabilityContainer : OsuTestCase
{
private ManualClock manualClock;
private readonly ManualClock manualClock;
private Container mainContainer;
private readonly Container mainContainer;
private ClockConsumingChild consumer;
[SetUp]
public void SetUp()
public TestCaseFrameStabilityContainer()
{
Child = mainContainer = new Container
{
@ -31,6 +30,7 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestLargeJumps()
{
seekManualTo(0);
createStabilityContainer();
seekManualTo(100000);
@ -46,6 +46,7 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestSmallJumps()
{
seekManualTo(0);
createStabilityContainer();
seekManualTo(40);
@ -61,6 +62,7 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestSingleFrameJump()
{
seekManualTo(0);
createStabilityContainer();
seekManualTo(8);
confirmSeek(8);
@ -75,7 +77,6 @@ namespace osu.Game.Tests.Visual.Gameplay
public void TestInitialSeek()
{
seekManualTo(100000);
createStabilityContainer();
confirmSeek(100000);