mirror of
https://github.com/ppy/osu
synced 2024-12-15 03:16:17 +00:00
Merge branch 'master' into singletap-mod
This commit is contained in:
commit
732d86bad7
@ -4,9 +4,12 @@
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#nullable disable
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Extensions;
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using osu.Game.Models;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.NonVisual
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{
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@ -23,6 +26,47 @@ namespace osu.Game.Tests.NonVisual
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Assert.IsTrue(ourInfo.MatchesOnlineID(otherInfo));
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}
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[Test]
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public void TestAudioEqualityNoFile()
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{
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var beatmapSetA = TestResources.CreateTestBeatmapSetInfo(1);
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var beatmapSetB = TestResources.CreateTestBeatmapSetInfo(1);
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Assert.AreNotEqual(beatmapSetA, beatmapSetB);
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Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single()));
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}
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[Test]
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public void TestAudioEqualitySameHash()
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{
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var beatmapSetA = TestResources.CreateTestBeatmapSetInfo(1);
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var beatmapSetB = TestResources.CreateTestBeatmapSetInfo(1);
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addAudioFile(beatmapSetA, "abc");
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addAudioFile(beatmapSetB, "abc");
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Assert.AreNotEqual(beatmapSetA, beatmapSetB);
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Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single()));
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}
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[Test]
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public void TestAudioEqualityDifferentHash()
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{
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var beatmapSetA = TestResources.CreateTestBeatmapSetInfo(1);
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var beatmapSetB = TestResources.CreateTestBeatmapSetInfo(1);
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addAudioFile(beatmapSetA);
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addAudioFile(beatmapSetB);
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Assert.AreNotEqual(beatmapSetA, beatmapSetB);
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Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single()));
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}
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private static void addAudioFile(BeatmapSetInfo beatmapSetInfo, string hash = null)
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{
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beatmapSetInfo.Files.Add(new RealmNamedFileUsage(new RealmFile { Hash = hash ?? Guid.NewGuid().ToString() }, "audio.mp3"));
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}
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[Test]
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public void TestDatabasedWithDatabased()
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{
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@ -134,6 +134,7 @@ namespace osu.Game.Tests.Resources
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DifficultyName = $"{version} {beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
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StarRating = diff,
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Length = length,
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BeatmapSet = beatmapSet,
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BPM = bpm,
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Hash = Guid.NewGuid().ToString().ComputeMD5Hash(),
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Ruleset = rulesetInfo,
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@ -6,6 +6,7 @@ using System.IO;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Track;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Screens;
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@ -103,6 +104,8 @@ namespace osu.Game.Tests.Visual.Editing
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*/
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public void TestAddAudioTrack()
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{
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AddAssert("track is virtual", () => Beatmap.Value.Track is TrackVirtual);
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AddAssert("switch track to real track", () =>
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{
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var setup = Editor.ChildrenOfType<SetupScreen>().First();
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@ -131,6 +134,7 @@ namespace osu.Game.Tests.Visual.Editing
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}
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});
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AddAssert("track is not virtual", () => Beatmap.Value.Track is not TrackVirtual);
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AddAssert("track length changed", () => Beatmap.Value.Track.Length > 60000);
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}
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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@ -59,6 +60,20 @@ namespace osu.Game.Tests.Visual.Gameplay
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protected override bool AllowFail => false;
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[Test]
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public void TestLastPlayedUpdated()
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{
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DateTimeOffset? getLastPlayed() => Realm.Run(r => r.Find<BeatmapInfo>(Beatmap.Value.BeatmapInfo.ID)?.LastPlayed);
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AddStep("set no custom ruleset", () => customRuleset = null);
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AddAssert("last played is null", () => getLastPlayed() == null);
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CreateTest();
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AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning);
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AddUntilStep("wait for last played to update", () => getLastPlayed() != null);
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}
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[Test]
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public void TestScoreStoredLocally()
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{
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@ -12,7 +12,8 @@ namespace osu.Game.Tournament.Components
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{
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public class TournamentSpriteTextWithBackground : CompositeDrawable
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{
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protected readonly TournamentSpriteText Text;
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public readonly TournamentSpriteText Text;
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protected readonly Box Background;
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public TournamentSpriteTextWithBackground(string text = "")
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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@ -13,7 +11,7 @@ namespace osu.Game.Tournament.Models
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public int ID;
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[JsonProperty("BeatmapInfo")]
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public TournamentBeatmap Beatmap;
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public TournamentBeatmap? Beatmap;
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public long Score;
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@ -16,6 +16,10 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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{
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private readonly TeamScore score;
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private readonly TournamentSpriteTextWithBackground teamText;
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private readonly Bindable<string> teamName = new Bindable<string>("???");
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private bool showScore;
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public bool ShowScore
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@ -93,7 +97,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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}
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}
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},
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new TournamentSpriteTextWithBackground(team?.FullName.Value ?? "???")
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teamText = new TournamentSpriteTextWithBackground
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{
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Scale = new Vector2(0.5f),
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Origin = anchor,
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@ -113,6 +117,11 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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updateDisplay();
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FinishTransforms(true);
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if (Team != null)
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teamName.BindTo(Team.FullName);
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teamName.BindValueChanged(name => teamText.Text.Text = name.NewValue, true);
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}
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private void updateDisplay()
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@ -42,6 +42,8 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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currentMatch.BindTo(ladder.CurrentMatch);
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currentMatch.BindValueChanged(matchChanged);
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currentTeam.BindValueChanged(teamChanged);
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updateMatch();
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}
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@ -67,7 +69,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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// team may change to same team, which means score is not in a good state.
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// thus we handle this manually.
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teamChanged(currentTeam.Value);
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currentTeam.TriggerChange();
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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@ -88,11 +90,11 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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return base.OnMouseDown(e);
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}
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private void teamChanged(TournamentTeam team)
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private void teamChanged(ValueChangedEvent<TournamentTeam> team)
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{
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InternalChildren = new Drawable[]
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{
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teamDisplay = new TeamDisplay(team, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0),
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teamDisplay = new TeamDisplay(team.NewValue, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0),
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};
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}
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}
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@ -53,6 +53,9 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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editorInfo.Selected.ValueChanged += selection =>
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{
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// ensure any ongoing edits are committed out to the *current* selection before changing to a new one.
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GetContainingInputManager().TriggerFocusContention(null);
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roundDropdown.Current = selection.NewValue?.Round;
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losersCheckbox.Current = selection.NewValue?.Losers;
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dateTimeBox.Current = selection.NewValue?.Date;
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@ -3,6 +3,7 @@
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#nullable disable
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -69,7 +70,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
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currentTeam.BindValueChanged(teamChanged, true);
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}
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private void teamChanged(ValueChangedEvent<TournamentTeam> team)
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private void teamChanged(ValueChangedEvent<TournamentTeam> team) => Scheduler.AddOnce(() =>
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{
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if (team.NewValue == null)
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{
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@ -78,7 +79,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
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}
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showTeam(team.NewValue);
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}
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});
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protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
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{
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@ -120,8 +121,14 @@ namespace osu.Game.Tournament.Screens.TeamIntro
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foreach (var seeding in team.SeedingResults)
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{
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fill.Add(new ModRow(seeding.Mod.Value, seeding.Seed.Value));
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foreach (var beatmap in seeding.Beatmaps)
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{
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if (beatmap.Beatmap == null)
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continue;
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fill.Add(new BeatmapScoreRow(beatmap));
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}
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}
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}
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@ -129,6 +136,8 @@ namespace osu.Game.Tournament.Screens.TeamIntro
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{
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public BeatmapScoreRow(SeedingBeatmap beatmap)
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{
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Debug.Assert(beatmap.Beatmap != null);
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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@ -157,7 +166,8 @@ namespace osu.Game.Tournament.Screens.TeamIntro
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Children = new Drawable[]
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{
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new TournamentSpriteText { Text = beatmap.Score.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Width = 80 },
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new TournamentSpriteText { Text = "#" + beatmap.Seed.Value.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
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new TournamentSpriteText
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{ Text = "#" + beatmap.Seed.Value.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
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}
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},
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};
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@ -66,7 +66,7 @@ namespace osu.Game.Tournament.Screens.TeamWin
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private bool firstDisplay = true;
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private void update() => Schedule(() =>
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private void update() => Scheduler.AddOnce(() =>
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{
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var match = CurrentMatch.Value;
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using System.Linq;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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@ -110,6 +111,11 @@ namespace osu.Game.Beatmaps
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public bool SamplesMatchPlaybackRate { get; set; } = true;
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/// <summary>
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/// The time at which this beatmap was last played by the local user.
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/// </summary>
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public DateTimeOffset? LastPlayed { get; set; }
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/// <summary>
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/// The ratio of distance travelled per time unit.
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/// Generally used to decouple the spacing between hit objects from the enforced "velocity" of the beatmap (see <see cref="DifficultyControlPoint.SliderVelocity"/>).
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@ -151,14 +157,23 @@ namespace osu.Game.Beatmaps
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public bool AudioEquals(BeatmapInfo? other) => other != null
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&& BeatmapSet != null
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&& other.BeatmapSet != null
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&& BeatmapSet.Hash == other.BeatmapSet.Hash
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&& Metadata.AudioFile == other.Metadata.AudioFile;
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&& compareFiles(this, other, m => m.AudioFile);
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public bool BackgroundEquals(BeatmapInfo? other) => other != null
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&& BeatmapSet != null
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&& other.BeatmapSet != null
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&& BeatmapSet.Hash == other.BeatmapSet.Hash
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&& Metadata.BackgroundFile == other.Metadata.BackgroundFile;
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&& compareFiles(this, other, m => m.BackgroundFile);
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private static bool compareFiles(BeatmapInfo x, BeatmapInfo y, Func<IBeatmapMetadataInfo, string> getFilename)
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{
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Debug.Assert(x.BeatmapSet != null);
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Debug.Assert(y.BeatmapSet != null);
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string? fileHashX = x.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(x.BeatmapSet.Metadata))?.File.Hash;
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string? fileHashY = y.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(y.BeatmapSet.Metadata))?.File.Hash;
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return fileHashX == fileHashY;
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}
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IBeatmapMetadataInfo IBeatmapInfo.Metadata => Metadata;
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IBeatmapSetInfo? IBeatmapInfo.BeatmapSet => BeatmapSet;
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@ -58,8 +58,9 @@ namespace osu.Game.Database
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/// 12 2021-11-24 Add Status to RealmBeatmapSet.
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/// 13 2022-01-13 Final migration of beatmaps and scores to realm (multiple new storage fields).
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/// 14 2022-03-01 Added BeatmapUserSettings to BeatmapInfo.
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/// 15 2022-07-13 Added LastPlayed to BeatmapInfo.
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/// </summary>
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private const int schema_version = 14;
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private const int schema_version = 15;
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/// <summary>
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/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
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|
@ -94,6 +94,8 @@ namespace osu.Game.IO
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error = OsuStorageError.None;
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Storage lastStorage = UnderlyingStorage;
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Logger.Log($"Attempting to use custom storage location {CustomStoragePath}");
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try
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{
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Storage userStorage = host.GetStorage(CustomStoragePath);
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@ -102,6 +104,7 @@ namespace osu.Game.IO
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error = OsuStorageError.AccessibleButEmpty;
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ChangeTargetStorage(userStorage);
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Logger.Log($"Storage successfully changed to {CustomStoragePath}.");
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}
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catch
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{
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@ -109,6 +112,9 @@ namespace osu.Game.IO
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ChangeTargetStorage(lastStorage);
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}
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if (error != OsuStorageError.None)
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Logger.Log($"Custom storage location could not be used ({error}).");
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return error == OsuStorageError.None;
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}
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|
@ -186,7 +186,7 @@ namespace osu.Game.Screens.Edit
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loadableBeatmap = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
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// required so we can get the track length in EditorClock.
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// this is safe as nothing has yet got a reference to this new beatmap.
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// this is ONLY safe because the track being provided is a `TrackVirtual` which we don't really care about disposing.
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loadableBeatmap.LoadTrack();
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// this is a bit haphazard, but guards against setting the lease Beatmap bindable if
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|
@ -11,6 +11,8 @@ using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Logging;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
|
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using osu.Game.Online.API;
|
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using osu.Game.Online.Rooms;
|
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using osu.Game.Rulesets.Scoring;
|
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@ -117,6 +119,23 @@ namespace osu.Game.Screens.Play
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await submitScore(score).ConfigureAwait(false);
|
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}
|
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|
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[Resolved]
|
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private RealmAccess realm { get; set; }
|
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|
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protected override void StartGameplay()
|
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{
|
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base.StartGameplay();
|
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|
||||
// User expectation is that last played should be updated when entering the gameplay loop
|
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// from multiplayer / playlists / solo.
|
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realm.WriteAsync(r =>
|
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{
|
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var realmBeatmap = r.Find<BeatmapInfo>(Beatmap.Value.BeatmapInfo.ID);
|
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if (realmBeatmap != null)
|
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realmBeatmap.LastPlayed = DateTimeOffset.Now;
|
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});
|
||||
}
|
||||
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
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{
|
||||
bool exiting = base.OnExiting(e);
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||||
|
@ -81,6 +81,9 @@ namespace osu.Game.Screens.Select.Carousel
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case SortMode.DateAdded:
|
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return otherSet.BeatmapSet.DateAdded.CompareTo(BeatmapSet.DateAdded);
|
||||
|
||||
case SortMode.LastPlayed:
|
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return -compareUsingAggregateMax(otherSet, b => (b.LastPlayed ?? DateTimeOffset.MinValue).ToUnixTimeSeconds());
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|
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case SortMode.BPM:
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return compareUsingAggregateMax(otherSet, b => b.BPM);
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|
||||
|
@ -23,6 +23,9 @@ namespace osu.Game.Screens.Select.Filter
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[Description("Date Added")]
|
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DateAdded,
|
||||
|
||||
[Description("Last Played")]
|
||||
LastPlayed,
|
||||
|
||||
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.ListingSearchSortingDifficulty))]
|
||||
Difficulty,
|
||||
|
||||
|
@ -68,7 +68,7 @@ namespace osu.Game.Screens.Select
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Current.BindValueChanged(_ => updateMultiplierText(), true);
|
||||
}
|
||||
|
||||
private void updateMultiplierText()
|
||||
private void updateMultiplierText() => Schedule(() =>
|
||||
{
|
||||
double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1;
|
||||
|
||||
@ -85,6 +85,6 @@ namespace osu.Game.Screens.Select
|
||||
modDisplay.FadeIn();
|
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else
|
||||
modDisplay.FadeOut();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
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Block a user