Remove game-wise settings store for the time being

This commit is contained in:
Dean Herbert 2018-01-24 18:01:39 +09:00
parent 29e98a58f2
commit 72df2c681b

View File

@ -44,8 +44,6 @@ namespace osu.Game
protected KeyBindingStore KeyBindingStore; protected KeyBindingStore KeyBindingStore;
protected SettingsStore SettingsStore;
protected CursorOverrideContainer CursorOverrideContainer; protected CursorOverrideContainer CursorOverrideContainer;
protected override string MainResourceFile => @"osu.Game.Resources.dll"; protected override string MainResourceFile => @"osu.Game.Resources.dll";
@ -111,7 +109,6 @@ namespace osu.Game
dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory.GetContext, RulesetStore, API, Host)); dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory.GetContext, RulesetStore, API, Host));
dependencies.Cache(ScoreStore = new ScoreStore(Host.Storage, contextFactory.GetContext, Host, BeatmapManager, RulesetStore)); dependencies.Cache(ScoreStore = new ScoreStore(Host.Storage, contextFactory.GetContext, Host, BeatmapManager, RulesetStore));
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory.GetContext, RulesetStore)); dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory.GetContext, RulesetStore));
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory.GetContext));
dependencies.Cache(new OsuColour()); dependencies.Cache(new OsuColour());
//this completely overrides the framework default. will need to change once we make a proper FontStore. //this completely overrides the framework default. will need to change once we make a proper FontStore.