mirror of https://github.com/ppy/osu
Add migration for skins which didn't get a proper name assigned
Also correctly imports new skins
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@ -39,6 +39,31 @@ public List<SkinInfo> GetAllUsableSkins()
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Name = archive.Name
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};
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protected override void Populate(SkinInfo model, ArchiveReader archive)
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{
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base.Populate(model, archive);
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populate(model);
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}
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/// <summary>
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/// Populate a <see cref="SkinInfo"/> from its <see cref="SkinConfiguration"/> (if possible).
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/// </summary>
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/// <param name="model"></param>
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private void populate(SkinInfo model)
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{
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Skin reference = GetSkin(model);
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if (!string.IsNullOrEmpty(reference.Configuration.SkinInfo.Name))
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{
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model.Name = reference.Configuration.SkinInfo.Name;
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model.Creator = reference.Configuration.SkinInfo.Creator;
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}
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else
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{
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model.Name = model.Name.Replace(".osk", "");
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model.Creator = "Unknown";
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}
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}
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/// <summary>
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/// Retrieve a <see cref="Skin"/> instance for the provided <see cref="SkinInfo"/>
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/// </summary>
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@ -65,6 +90,16 @@ public SkinManager(Storage storage, DatabaseContextFactory contextFactory, IIpcH
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if (skin.SkinInfo != CurrentSkinInfo.Value)
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throw new InvalidOperationException($"Setting {nameof(CurrentSkin)}'s value directly is not supported. Use {nameof(CurrentSkinInfo)} instead.");
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};
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// migrate older imports which didn't have access to skin.ini
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using (ContextFactory.GetForWrite())
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{
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foreach (var skinInfo in ModelStore.ConsumableItems.Where(s => s.Name.EndsWith(".osk")))
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{
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populate(skinInfo);
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Update(skinInfo);
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}
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}
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}
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/// <summary>
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