diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs index a6d4fb0b52..2f378917e6 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs @@ -259,6 +259,7 @@ namespace osu.Game.Tests.Visual.Navigation var getOriginalPlayer = playToCompletion(); AddStep("attempt to retry", () => getOriginalPlayer().ChildrenOfType().First().Action()); + AddAssert("original play isn't failed", () => getOriginalPlayer().Score.ScoreInfo.Rank, () => Is.Not.EqualTo(ScoreRank.F)); AddUntilStep("wait for player", () => Game.ScreenStack.CurrentScreen != getOriginalPlayer() && Game.ScreenStack.CurrentScreen is Player); }