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https://github.com/ppy/osu
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Rename DrawableChat to DrawableChannel
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@ -29,8 +29,8 @@ namespace osu.Game.Overlays
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private ChannelManager channelManager;
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private readonly Container<DrawableChat> currentChatContainer;
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private readonly List<DrawableChat> loadedChannels = new List<DrawableChat>();
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private readonly Container<DrawableChannel> currentChatContainer;
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private readonly List<DrawableChannel> loadedChannels = new List<DrawableChannel>();
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private readonly LoadingAnimation loading;
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@ -101,7 +101,7 @@ namespace osu.Game.Overlays
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{
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RelativeSizeAxes = Axes.Both,
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},
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currentChatContainer = new Container<DrawableChat>
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currentChatContainer = new Container<DrawableChannel>
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding
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@ -240,7 +240,7 @@ namespace osu.Game.Overlays
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currentChatContainer.FadeOut(500, Easing.OutQuint);
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loading.Show();
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loaded = new DrawableChat(chat);
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loaded = new DrawableChannel(chat);
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loadedChannels.Add(loaded);
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LoadComponentAsync(loaded, l =>
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{
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