diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs index fdbcd0ed1e..e2b8cd2c4e 100644 --- a/osu.Game/Rulesets/RulesetStore.cs +++ b/osu.Game/Rulesets/RulesetStore.cs @@ -158,7 +158,7 @@ private void addRuleset(Assembly assembly) } catch (Exception e) { - LogFailedLoad(assembly.FullName, e); + LogFailedLoad(assembly.GetName().Name.Split('.').Last(), e); } } @@ -168,14 +168,14 @@ public void Dispose() GC.SuppressFinalize(this); } - protected virtual void Dispose(bool disposing) + protected void Dispose(bool disposing) { AppDomain.CurrentDomain.AssemblyResolve -= resolveRulesetDependencyAssembly; } protected void LogFailedLoad(string name, Exception exception) { - Logger.Log($"Could not load ruleset {name}. Please check for an update from the developer.", level: LogLevel.Error); + Logger.Log($"Could not load ruleset \"{name}\". Please check for an update from the developer.", level: LogLevel.Error); Logger.Log($"Ruleset load failed: {exception}"); }